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Finneon
#456

Finneon

Water

Best attacking moveset: Pound and Ice Beam, worth 5.2 damage per second against a neutral target.

Best moveset

Finneon can learn 6 combinations. Pound with Ice Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
PoundNormal60.5s+5
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Ice BeamIce953.5s-50
Silver WindBug653.5s-33
Water PulseWater653.0s-50

Shiny

Finneon
Normal
Shiny Finneon
Shiny

Yes. Shiny Finneon has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP1,098 at level 50, 971 at level 40
Raid catch555 CP at level 20, or 694 if weather boosted (perfect IVs)
Lowest possible raid catch511 CP. Raid encounters can't roll below 10/10/10
Base stats96 attack · 116 defense · 135 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.4 m and 7 kg

Best moveset against each type

Finneon does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Ice Beam8.0
RockWater Gun + Water Pulse7.6
FireWater Gun + Water Pulse7.6
FlyingPound + Ice Beam6.8
GrassPound + Ice Beam6.8
DragonPound + Ice Beam6.8
PsychicPound + Silver Wind5.8
DarkPound + Silver Wind5.8
NormalPound + Ice Beam5.2
FightingPound + Ice Beam5.2
PoisonPound + Ice Beam5.2
BugPound + Ice Beam5.2
GhostWater Gun + Ice Beam5.2
ElectricPound + Ice Beam5.2
FairyPound + Ice Beam5.2
SteelWater Gun + Water Pulse5.0
IcePound + Water Pulse5.0
WaterPound + Silver Wind4.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Finneon is actually for.

Counters: what beats Finneon

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy52.6
ZeraoraElectricVolt Switch + Plasma Fists45.2
KartanaGrassSteelRazor Leaf + Leaf Blade45.1
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy44.2
XurkitreeElectricThunder Shock + Discharge43.6
RoseradeGrassPoisonMagical Leaf + Leaf Storm38.4
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy38.2
DeoxysPsychicCharge Beam + Thunderbolt38.0
ElectivireElectricThunder Shock + Wild Charge37.8
ZarudeDarkGrassVine Whip + Power Whip37.7

Ranked by damage per second against Finneon's own defense, at level 40 with a 15 attack IV, one per evolution family.