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Garchomp
#445

Garchomp

DragonGround

Best attacking moveset: Dragon Tail and Breaking Swipe, worth 15.3 damage per second against a neutral target.

Best moveset

Garchomp can learn 14 combinations. Dragon Tail with Breaking Swipe does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageIce
Weak toDragonFairy
ResistsPoisonRockFire
Strongly resistsElectric
Fast attackTypePowerDurationEnergy
Dragon TailDragon141.0s+8
Mud ShotGround40.5s+6
Charged attackTypePowerDurationEnergy
Breaking SwipeDragon451.0s-33
EarthquakeGround1403.5s-100
Fire BlastFire1404.0s-100
OutrageDragon1104.0s-50
Sand TombGround604.0s-33
TwisterDragon503.0s-33
Earth Power LegacyGround1003.5s-50

Shiny

Garchomp
Normal
Shiny Garchomp
Shiny

Yes. Shiny Garchomp has been released. Players have found it from: wild, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP4,479 at level 50, 3,962 at level 40
Raid catch2,264 CP at level 20, or 2,830 if weather boosted (perfect IVs)
Lowest possible raid catch2,174 CP. Raid encounters can't roll below 10/10/10
Base stats261 attack · 193 defense · 239 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one5,000 Stardust and 5 Candy
Size1.9 m and 95 kg

Best moveset against each type

Garchomp does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Dragon, Poison, Rock.

AgainstBest movesetDPS
DragonDragon Tail + Breaking Swipe24.0
PoisonMud Shot + Earthquake20.8
RockMud Shot + Earthquake20.8
SteelMud Shot + Earthquake20.8
FireMud Shot + Earthquake20.8
ElectricMud Shot + Earthquake20.8
BugDragon Tail + Fire Blast16.6
GrassDragon Tail + Fire Blast16.6
IceDragon Tail + Fire Blast16.6
NormalDragon Tail + Breaking Swipe15.3
FightingDragon Tail + Breaking Swipe15.3
FlyingDragon Tail + Breaking Swipe15.3
GroundDragon Tail + Breaking Swipe15.3
GhostDragon Tail + Breaking Swipe15.3
WaterDragon Tail + Breaking Swipe15.3
PsychicDragon Tail + Breaking Swipe15.3
DarkDragon Tail + Breaking Swipe15.3
FairyMud Shot + Earthquake12.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Garchomp is actually for.

Counters: what beats Garchomp

AttackerTypeMovesetDPS
EternatusPoisonDragonDragon Tail + Dynamax Cannon Legacy37.7
Chien-PaoDarkIcePowder Snow + Avalanche36.7
BaxcaliburDragonIceIce Fang + Avalanche36.5
MamoswineIceGroundPowder Snow + Avalanche34.8
WeavileDarkIceIce Shard + Avalanche34.3
GlaceonIceFrost Breath + Avalanche33.9
KyuremDragonIceDragon Breath + Glaciate Legacy32.6
JynxIcePsychicFrost Breath + Avalanche31.9
VanilluxeIceFrost Breath + Avalanche Legacy31.2
FrosmothIceBugPowder Snow + Ice Beam30.4

Ranked by damage per second against Garchomp's own defense, at level 40 with a 15 attack IV, one per evolution family.