nerfplz.pogo
Geodude
#74

Geodude

RockGround

Best attacking moveset: Rock Throw and Rock Slide, worth 7.7 damage per second against a neutral target.

Best moveset

Geodude can learn 6 combinations. Rock Throw with Rock Slide does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageWaterGrass
Weak toFightingGroundSteelIce
ResistsNormalFlyingRockFire
Strongly resistsPoisonElectric
Fast attackTypePowerDurationEnergy
Rock ThrowRock131.0s+8
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
DigGround1004.5s-50
Rock SlideRock752.5s-50
Rock TombRock653.0s-50

Shiny

Geodude
Normal
Shiny Geodude
Shiny

Yes. Shiny Geodude has been released. Players have found it from: wild, raid, research, photobomb.

Other forms

Evolution family

Numbers

Max CP1,462 at level 50, 1,293 at level 40
Raid catch739 CP at level 20, or 923 if weather boosted (perfect IVs)
Lowest possible raid catch688 CP. Raid encounters can't roll below 10/10/10
Base stats132 attack · 132 defense · 120 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.4 m and 20 kg

Best moveset against each type

Geodude does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Bug, Fire.

AgainstBest movesetDPS
FlyingRock Throw + Rock Slide11.8
BugRock Throw + Rock Slide11.8
FireRock Throw + Rock Slide11.8
IceRock Throw + Rock Slide11.8
PoisonRock Throw + Dig9.3
RockRock Throw + Dig9.3
ElectricRock Throw + Dig9.3
SteelTackle + Dig8.6
NormalRock Throw + Rock Slide7.7
GhostRock Throw + Rock Slide7.7
WaterRock Throw + Rock Slide7.7
GrassRock Throw + Rock Slide7.7
PsychicRock Throw + Rock Slide7.7
DragonRock Throw + Rock Slide7.7
DarkRock Throw + Rock Slide7.7
FairyRock Throw + Rock Slide7.7
FightingTackle + Dig6.2
GroundTackle + Dig6.2

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Geodude is actually for.

Counters: what beats Geodude

AttackerTypeMovesetDPS
KartanaGrassSteelRazor Leaf + Leaf Blade64.3
InteleonWaterWater Gun + Hydro Cannon Legacy57.9
KyogreWaterWaterfall + Origin Pulse Legacy57.7
RoseradeGrassPoisonMagical Leaf + Leaf Storm54.8
KinglerWaterBubble + Crabhammer54.7
GreninjaWaterDarkWater Shuriken + Hydro Cannon Legacy54.5
ZarudeDarkGrassVine Whip + Power Whip53.7
RillaboomGrassRazor Leaf + Frenzy Plant Legacy53.1
QuaquavalWaterFightingWater Gun + Hydro Cannon Legacy52.5
BreloomGrassFightingForce Palm + Grass Knot Legacy52.1

Ranked by damage per second against Geodude's own defense, at level 40 with a 15 attack IV, one per evolution family.