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Grimmsnarl
#861

Grimmsnarl

DarkFairy

Best attacking moveset: Sucker Punch and Play Rough, worth 12.7 damage per second against a neutral target.

Best moveset

Grimmsnarl can learn 12 combinations. Sucker Punch with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonSteelFairy
ResistsGhost
Strongly resistsPsychicDragonDark
Fast attackTypePowerDurationEnergy
BiteDark60.5s+4
Low KickFighting50.5s+5
Sucker PunchDark50.5s+6
Charged attackTypePowerDurationEnergy
Dark PulseDark803.0s-50
Foul PlayDark702.0s-50
Play RoughFairy903.0s-50
Power Up PunchFighting502.0s-33

Shiny

Grimmsnarl
Normal
Shiny Grimmsnarl
Shiny

Yes. Shiny Grimmsnarl has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,222 at level 50, 2,850 at level 40
Raid catch1,628 CP at level 20, or 2,036 if weather boosted (perfect IVs)
Lowest possible raid catch1,552 CP. Raid encounters can't roll below 10/10/10
Base stats227 attack · 139 defense · 216 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance5 km per Candy
Size1.5 m and 61 kg

Best moveset against each type

Grimmsnarl does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Dark.

AgainstBest movesetDPS
GhostSucker Punch + Foul Play19.8
PsychicSucker Punch + Foul Play19.8
DarkLow Kick + Play Rough17.8
DragonSucker Punch + Play Rough17.5
FightingLow Kick + Play Rough15.2
NormalLow Kick + Power Up Punch14.3
RockLow Kick + Power Up Punch14.3
SteelLow Kick + Power Up Punch14.3
IceLow Kick + Power Up Punch14.3
FlyingSucker Punch + Play Rough12.7
GroundSucker Punch + Play Rough12.7
BugSucker Punch + Play Rough12.7
WaterSucker Punch + Play Rough12.7
GrassSucker Punch + Play Rough12.7
ElectricSucker Punch + Play Rough12.7
PoisonSucker Punch + Foul Play12.7
FireSucker Punch + Foul Play12.7
FairySucker Punch + Play Rough10.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Grimmsnarl is actually for.

Counters: what beats Grimmsnarl

AttackerTypeMovesetDPS
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy36.6
EternatusPoisonDragonPoison Jab + Sludge Bomb35.6
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy35.0
NaganadelPoisonDragonPoison Jab + Sludge Bomb33.8
EnamorusFairyFlyingFairy Wind + Dazzling Gleam33.8
LucarioFightingSteelForce Palm + Meteor Mash Legacy33.2
NihilegoRockPoisonPoison Jab + Sludge Bomb32.1
Tapu KokoElectricFairyVolt Switch + Natures Madness Legacy31.7
ZacianFairySteelMetal Claw + Play Rough31.4
RoseradeGrassPoisonPoison Jab + Sludge Bomb31.4

Ranked by damage per second against Grimmsnarl's own defense, at level 40 with a 15 attack IV, one per evolution family.