Grimmsnarl
DarkFairy
Best attacking moveset: Sucker Punch and Play Rough, worth 12.7 damage per second against a neutral target.
Best moveset
Grimmsnarl can learn 12 combinations. Sucker Punch with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Sucker Punch | Dark | 5 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Foul Play | Dark | 70 | 2.0s | -50 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Power Up Punch | Fighting | 50 | 2.0s | -33 |
Shiny


Yes. Shiny Grimmsnarl has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,222 at level 50, 2,850 at level 40 |
|---|---|
| Raid catch | 1,628 CP at level 20, or 2,036 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,552 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 227 attack · 139 defense · 216 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.5 m and 61 kg |
Best moveset against each type
Grimmsnarl does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Sucker Punch + Foul Play | 19.8 |
| Psychic | Sucker Punch + Foul Play | 19.8 |
| Dark | Low Kick + Play Rough | 17.8 |
| Dragon | Sucker Punch + Play Rough | 17.5 |
| Fighting | Low Kick + Play Rough | 15.2 |
| Normal | Low Kick + Power Up Punch | 14.3 |
| Rock | Low Kick + Power Up Punch | 14.3 |
| Steel | Low Kick + Power Up Punch | 14.3 |
| Ice | Low Kick + Power Up Punch | 14.3 |
| Sucker Punch + Play Rough | 12.7 | |
| Ground | Sucker Punch + Play Rough | 12.7 |
| Bug | Sucker Punch + Play Rough | 12.7 |
| Water | Sucker Punch + Play Rough | 12.7 |
| Grass | Sucker Punch + Play Rough | 12.7 |
| Electric | Sucker Punch + Play Rough | 12.7 |
| Poison | Sucker Punch + Foul Play | 12.7 |
| Fire | Sucker Punch + Foul Play | 12.7 |
| Fairy | Sucker Punch + Play Rough | 10.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Grimmsnarl is actually for.
Counters: what beats Grimmsnarl
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 36.6 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 35.6 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 35.0 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 33.8 | |
| Fairy | Fairy Wind + Dazzling Gleam | 33.8 | |
| FightingSteel | Force Palm + Meteor Mash Legacy | 33.2 | |
| RockPoison | Poison Jab + Sludge Bomb | 32.1 | |
| ElectricFairy | Volt Switch + Natures Madness Legacy | 31.7 | |
| FairySteel | Metal Claw + Play Rough | 31.4 | |
| GrassPoison | Poison Jab + Sludge Bomb | 31.4 |
Ranked by damage per second against Grimmsnarl's own defense, at level 40 with a 15 attack IV, one per evolution family.


