nerfplz.pogo
Grumpig
#326

Grumpig

Psychic

Best attacking moveset: Extrasensory and Psychic, worth 9.8 damage per second against a neutral target.

Best moveset

Grumpig can learn 12 combinations. Extrasensory with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugGhostDark
ResistsFightingPsychic
Fast attackTypePowerDurationEnergy
Charge BeamElectric71.0s+14
ExtrasensoryPsychic111.0s+11
PsywavePsychic40.5s+7
Charged attackTypePowerDurationEnergy
Dynamic PunchFighting852.5s-50
Mirror CoatPsychic602.5s-50
PsychicPsychic953.0s-50
Shadow BallGhost1003.0s-50

Shiny

Grumpig
Normal
Shiny Grumpig
Shiny

Yes. Shiny Grumpig has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,679 at level 50, 2,369 at level 40
Raid catch1,354 CP at level 20, or 1,692 if weather boosted (perfect IVs)
Lowest possible raid catch1,285 CP. Raid encounters can't roll below 10/10/10
Base stats171 attack · 188 defense · 190 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.89 m and 71.5 kg

Best moveset against each type

Grumpig does not have one best moveset, it has 8. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ghost.

AgainstBest movesetDPS
FightingPsywave + Psychic15.8
PoisonPsywave + Psychic15.8
GhostExtrasensory + Shadow Ball12.4
PsychicPsywave + Shadow Ball12.2
NormalExtrasensory + Dynamic Punch11.8
RockExtrasensory + Dynamic Punch11.8
IceExtrasensory + Dynamic Punch11.8
SteelPsywave + Dynamic Punch11.6
DarkCharge Beam + Dynamic Punch11.0
FlyingCharge Beam + Psychic9.9
WaterCharge Beam + Psychic9.9
GroundExtrasensory + Psychic9.8
BugExtrasensory + Psychic9.8
FireExtrasensory + Psychic9.8
GrassExtrasensory + Psychic9.8
ElectricExtrasensory + Psychic9.8
DragonExtrasensory + Psychic9.8
FairyExtrasensory + Psychic9.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Grumpig is actually for.

Counters: what beats Grumpig

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball28.9
PheromosaBugFightingBug Bite + Bug Buzz27.9
DarkraiDarkSnarl + Shadow Ball26.0
ChandelureGhostFireHex + Shadow Ball25.8
GengarGhostPoisonLick + Shadow Ball Legacy25.8
AbsolDarkSnarl + Brutal Swing Legacy25.3
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy24.7
DragapultDragonGhostAstonish + Shadow Ball24.6
HoopaPsychicGhostAstonish + Shadow Ball24.2
LunalaPsychicGhostShadow Claw + Shadow Ball24.2

Ranked by damage per second against Grumpig's own defense, at level 40 with a 15 attack IV, one per evolution family.