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Hoothoot
#163

Hoothoot

NormalFlying

Best attacking moveset: Peck and Sky Attack, worth 4.7 damage per second against a neutral target.

Best moveset

Hoothoot can learn 6 combinations. Peck with Sky Attack does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toRockElectricIce
ResistsBugGrass
Strongly resistsGroundGhost
Fast attackTypePowerDurationEnergy
Feint AttackDark111.0s+10
PeckFlying101.0s+10
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Night ShadeGhost602.5s-50
Sky AttackFlying802.0s-50

Shiny

Hoothoot
Normal
Shiny Hoothoot
Shiny

Yes. Shiny Hoothoot has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP766 at level 50, 677 at level 40
Raid catch387 CP at level 20, or 484 if weather boosted (perfect IVs)
Lowest possible raid catch349 CP. Raid encounters can't roll below 10/10/10
Base stats67 attack · 88 defense · 155 stamina

What it costs

Candy to evolve50 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.71 m and 21.2 kg

Best moveset against each type

Hoothoot does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.

AgainstBest movesetDPS
FightingPeck + Sky Attack6.9
BugPeck + Sky Attack6.9
GrassPeck + Sky Attack6.9
GhostFeint Attack + Sky Attack5.4
PsychicFeint Attack + Sky Attack5.4
NormalPeck + Sky Attack4.7
FlyingPeck + Sky Attack4.7
PoisonPeck + Sky Attack4.7
GroundPeck + Sky Attack4.7
FirePeck + Sky Attack4.7
WaterPeck + Sky Attack4.7
IcePeck + Sky Attack4.7
DragonPeck + Sky Attack4.7
DarkPeck + Sky Attack4.7
FairyPeck + Sky Attack4.7
RockFeint Attack + Sky Attack3.0
SteelFeint Attack + Sky Attack3.0
ElectricFeint Attack + Sky Attack3.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Hoothoot is actually for.

Counters: what beats Hoothoot

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy67.0
ZeraoraElectricVolt Switch + Plasma Fists57.5
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy56.2
XurkitreeElectricThunder Shock + Discharge55.5
GlimmoraRockPoisonRock Throw + Meteor Beam50.8
RampardosRockSmack Down + Rock Slide50.3
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy48.6
DeoxysPsychicCharge Beam + Thunderbolt48.4
GigalithRockLock On + Meteor Beam Legacy48.3
ElectivireElectricThunder Shock + Wild Charge48.0

Ranked by damage per second against Hoothoot's own defense, at level 40 with a 15 attack IV, one per evolution family.