Houndstone
Ghost
Best attacking moveset: Lick and Shadow Ball, worth 10.9 damage per second against a neutral target.
Best moveset
Houndstone can learn 8 combinations. Lick with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Lick | Ghost | 5 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dig | Ground | 100 | 4.5s | -50 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Psychic Fangs | Psychic | 25 | 1.0s | -33 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 2,842 at level 50, 2,514 at level 40 |
|---|---|
| Raid catch | 1,436 CP at level 20, or 1,795 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,365 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 186 attack · 195 defense · 176 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 2 m and 15 kg |
Best moveset against each type
Houndstone does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Lick + Shadow Ball | 17.7 |
| Psychic | Lick + Shadow Ball | 17.7 |
| Fighting | Lick + Play Rough | 12.4 |
| Dragon | Lick + Play Rough | 12.4 |
| Dark | Lick + Play Rough | 11.3 |
| Poison | Lick + Dig | 11.1 |
| Rock | Lick + Dig | 11.1 |
| Steel | Lick + Dig | 11.1 |
| Fire | Lick + Dig | 11.1 |
| Electric | Lick + Dig | 11.1 |
| Lick + Shadow Ball | 10.9 | |
| Ground | Lick + Shadow Ball | 10.9 |
| Bug | Lick + Shadow Ball | 10.9 |
| Water | Lick + Shadow Ball | 10.9 |
| Grass | Lick + Shadow Ball | 10.9 |
| Ice | Lick + Shadow Ball | 10.9 |
| Fairy | Lick + Shadow Ball | 10.9 |
| Normal | Bite + Play Rough | 8.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Houndstone is actually for.
Counters: what beats Houndstone
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 28.0 | |
| Dark | Snarl + Shadow Ball | 25.2 | |
| GhostFire | Hex + Shadow Ball | 25.0 | |
| GhostPoison | Lick + Shadow Ball Legacy | 24.9 | |
| Dark | Snarl + Brutal Swing Legacy | 24.4 | |
| DragonGhost | Astonish + Shadow Ball | 23.8 | |
| PsychicGhost | Astonish + Shadow Ball | 23.4 | |
| PsychicGhost | Shadow Claw + Shadow Ball | 23.4 | |
| PoisonDragon | Dragon Tail + Dynamax Cannon Legacy | 23.3 | |
| SteelGhost | Hex + Shadow Ball | 23.3 |
Ranked by damage per second against Houndstone's own defense, at level 40 with a 15 attack IV, one per evolution family.

