Infernape
FireFighting
Best attacking moveset: Fire Spin and Blast Burn, worth 13.8 damage per second against a neutral target.
Best moveset
Infernape can learn 8 combinations. Fire Spin with Blast Burn does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Blast Burn is only obtainable with an Elite TM or from the event that gave it out, so the Infernape you catch today cannot learn it. The best set it can learn now is Fire Spin and Close Combat, worth 12.2 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fire Spin | Fire | 13 | 1.0s | +9 |
| Rock Smash | Fighting | 17 | 1.5s | +12 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
| Blast Burn Legacy | Fire | 120 | 3.5s | -50 |
Shiny


Yes. Shiny Infernape has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,033 at level 50, 2,683 at level 40 |
|---|---|
| Raid catch | 1,533 CP at level 20, or 1,916 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,459 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 222 attack · 151 defense · 183 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.2 m and 55 kg |
Best moveset against each type
Infernape does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Fire Spin + Blast Burn | 21.2 |
| Steel | Fire Spin + Blast Burn | 21.2 |
| Grass | Fire Spin + Blast Burn | 21.2 |
| Ice | Fire Spin + Blast Burn | 21.2 |
| Rock | Rock Smash + Solar Beam | 16.7 |
| Normal | Rock Smash + Close Combat | 16.4 |
| Dark | Rock Smash + Close Combat | 16.4 |
| Ground | Fire Spin + Solar Beam | 15.5 |
| Water | Rock Smash + Solar Beam | 13.8 |
| Fighting | Fire Spin + Blast Burn | 13.8 |
| Fire Spin + Blast Burn | 13.8 | |
| Poison | Fire Spin + Blast Burn | 13.8 |
| Ghost | Fire Spin + Blast Burn | 13.8 |
| Electric | Fire Spin + Blast Burn | 13.8 |
| Psychic | Fire Spin + Blast Burn | 13.8 |
| Fairy | Fire Spin + Blast Burn | 13.8 |
| Fire | Rock Smash + Close Combat | 10.5 |
| Dragon | Rock Smash + Close Combat | 10.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Infernape is actually for.
Counters: what beats Infernape
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 37.8 | |
| Fairy | Fairy Wind + Fly | 32.7 | |
| Dark | Gust + Oblivion Wing Legacy | 32.3 | |
| Psychic | Confusion + Psychic Legacy | 32.2 | |
| Water | Water Gun + Hydro Cannon Legacy | 32.0 | |
| Normal | Peck + Beak Blast Legacy | 32.0 | |
| Water | Waterfall + Origin Pulse Legacy | 31.9 | |
| Fire | Wing Attack + Fly | 31.8 | |
| Normal | Gust + Fly Legacy | 31.4 | |
| Ground | Mud Shot + Precipice Blades Legacy | 31.3 |
Ranked by damage per second against Infernape's own defense, at level 40 with a 15 attack IV, one per evolution family.


