Chimchar
Fire
Best attacking moveset: Ember and Flamethrower, worth 6.0 damage per second against a neutral target.
Best moveset
Chimchar can learn 6 combinations. Ember with Flamethrower does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ember | Fire | 10 | 1.0s | +10 |
| Scratch | Normal | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Flame Charge | Fire | 70 | 4.0s | -33 |
| Flame Wheel | Fire | 55 | 2.5s | -50 |
Shiny


Yes. Shiny Chimchar has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,082 at level 50, 957 at level 40 |
|---|---|
| Raid catch | 547 CP at level 20, or 683 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 503 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 113 attack · 86 defense · 127 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.5 m and 6.2 kg |
Best moveset against each type
Chimchar does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Ember + Flamethrower | 9.4 |
| Steel | Ember + Flamethrower | 9.4 |
| Grass | Ember + Flamethrower | 9.4 |
| Ice | Ember + Flamethrower | 9.4 |
| Normal | Ember + Flamethrower | 6.0 |
| Fighting | Ember + Flamethrower | 6.0 |
| Ember + Flamethrower | 6.0 | |
| Poison | Ember + Flamethrower | 6.0 |
| Ground | Ember + Flamethrower | 6.0 |
| Ghost | Ember + Flamethrower | 6.0 |
| Electric | Ember + Flamethrower | 6.0 |
| Psychic | Ember + Flamethrower | 6.0 |
| Dark | Ember + Flamethrower | 6.0 |
| Fairy | Ember + Flamethrower | 6.0 |
| Rock | Scratch + Flamethrower | 4.7 |
| Fire | Scratch + Flamethrower | 4.7 |
| Water | Scratch + Flamethrower | 4.7 |
| Dragon | Scratch + Flamethrower | 4.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Chimchar is actually for.
Counters: what beats Chimchar
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Water | Water Gun + Hydro Cannon Legacy | 52.7 | |
| Water | Waterfall + Origin Pulse Legacy | 52.5 | |
| RockPoison | Rock Throw + Meteor Beam | 51.8 | |
| Ground | Mud Shot + Precipice Blades Legacy | 51.4 | |
| Rock | Smack Down + Rock Slide | 51.3 | |
| Water | Bubble + Crabhammer | 49.8 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 49.6 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 49.6 | |
| Rock | Lock On + Meteor Beam Legacy | 49.2 | |
| GroundSteel | Mud Slap + Earthquake | 48.8 |
Ranked by damage per second against Chimchar's own defense, at level 40 with a 15 attack IV, one per evolution family.


