Keldeo
WaterFighting
Best attacking moveset: Low Kick and Sacred Sword, worth 14.7 damage per second against a neutral target.
Best moveset
Keldeo can learn 10 combinations. Low Kick with Sacred Sword does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Poison Jab | Poison | 13 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Jet | Water | 45 | 2.5s | -33 |
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Hydro Pump | Water | 135 | 3.5s | -100 |
| Sacred Sword | Fighting | 50 | 1.0s | -33 |
| X Scissor | Bug | 45 | 1.5s | -33 |
Shiny


Yes. Shiny Keldeo has been released. Players have found it from: wild, research, photobomb.
Numbers
| Max CP | 4,181 at level 50, 3,698 at level 40 |
|---|---|
| Raid catch | 2,113 CP at level 20, or 2,641 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,026 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 260 attack · 192 defense · 209 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 100,000 Stardust and 100 Candy |
| Buddy distance | 20 km per Candy |
| Size | 1.4 m and 48.5 kg |
Best moveset against each type
Keldeo does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Normal | Low Kick + Sacred Sword | 22.7 |
| Rock | Low Kick + Sacred Sword | 22.7 |
| Steel | Low Kick + Sacred Sword | 22.7 |
| Ice | Low Kick + Sacred Sword | 22.7 |
| Dark | Low Kick + Sacred Sword | 22.7 |
| Grass | Poison Jab + Sacred Sword | 18.1 |
| Ground | Low Kick + Hydro Pump | 17.6 |
| Fire | Low Kick + Hydro Pump | 17.6 |
| Fairy | Poison Jab + Hydro Pump | 16.6 |
| Fighting | Low Kick + Sacred Sword | 14.7 |
| Water | Low Kick + Sacred Sword | 14.7 |
| Electric | Low Kick + Sacred Sword | 14.7 |
| Dragon | Low Kick + Sacred Sword | 14.7 |
| Psychic | Poison Jab + X Scissor | 14.2 |
| Poison Jab + Hydro Pump | 12.8 | |
| Bug | Poison Jab + Hydro Pump | 12.8 |
| Poison | Low Kick + Hydro Pump | 11.7 |
| Ghost | Poison Jab + Hydro Pump | 10.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Keldeo is actually for.
Counters: what beats Keldeo
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 33.3 | |
| Psychic | Confusion + Psystrike Legacy | 30.3 | |
| Fairy | Fairy Wind + Fly | 29.3 | |
| Electric | Volt Switch + Plasma Fists | 28.6 | |
| GrassSteel | Razor Leaf + Leaf Blade | 28.5 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 27.9 | |
| Electric | Thunder Shock + Discharge | 27.6 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 27.3 | |
| Psychic | Zen Headbutt + Thunderbolt | 26.5 | |
| ElectricFairy | Volt Switch + Natures Madness Legacy | 26.2 |
Ranked by damage per second against Keldeo's own defense, at level 40 with a 15 attack IV, one per evolution family.