nerfplz.pogo
Klang
#600

Klang

Steel

Best attacking moveset: Thunder Shock and Zap Cannon, worth 7.5 damage per second against a neutral target.

Best moveset

Klang can learn 9 combinations. Thunder Shock with Zap Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingGroundFire
ResistsNormalFlyingRockBugSteelGrassPsychicIceDragonFairy
Strongly resistsPoison
Fast attackTypePowerDurationEnergy
Charge BeamElectric71.0s+14
Metal SoundSteel40.5s+6
Thunder ShockElectric40.5s+7
Charged attackTypePowerDurationEnergy
ThunderboltElectric802.5s-50
Vice GripNormal352.0s-33
Zap CannonElectric1403.5s-100

Shiny

Klang
Normal
Shiny Klang
Shiny

Yes. Shiny Klang has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,088 at level 50, 1,847 at level 40
Raid catch1,055 CP at level 20, or 1,319 if weather boosted (perfect IVs)
Lowest possible raid catch994 CP. Raid encounters can't roll below 10/10/10
Base stats150 attack · 174 defense · 155 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size0.6 m and 51 kg

Best moveset against each type

Klang does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.

AgainstBest movesetDPS
FlyingThunder Shock + Zap Cannon11.7
WaterThunder Shock + Zap Cannon11.7
RockMetal Sound + Zap Cannon8.5
IceMetal Sound + Zap Cannon8.5
FairyMetal Sound + Zap Cannon8.5
NormalThunder Shock + Zap Cannon7.5
FightingThunder Shock + Zap Cannon7.5
PoisonThunder Shock + Zap Cannon7.5
BugThunder Shock + Zap Cannon7.5
GhostThunder Shock + Zap Cannon7.5
SteelThunder Shock + Zap Cannon7.5
FireThunder Shock + Zap Cannon7.5
PsychicThunder Shock + Zap Cannon7.5
DarkThunder Shock + Zap Cannon7.5
GrassMetal Sound + Zap Cannon5.5
ElectricMetal Sound + Zap Cannon5.5
DragonMetal Sound + Zap Cannon5.5
GroundMetal Sound + Vice Grip5.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Klang is actually for.

Counters: what beats Klang

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy38.5
LucarioFightingSteelForce Palm + Aura Sphere Legacy32.6
ReshiramDragonFireFire Fang + Fusion Flare Legacy32.0
PheromosaBugFightingLow Kick + Focus Blast29.9
TerrakionRockFightingDouble Kick + Sacred Sword Legacy29.8
BlazikenFireFightingCounter + Aura Sphere29.5
ChandelureGhostFireFire Spin + Overheat29.3
CinderaceFireFire Spin + Pyroball28.9
VolcaronaBugFireFire Spin + Overheat28.6
DarmanitanFireFire Fang + Overheat28.4

Ranked by damage per second against Klang's own defense, at level 40 with a 15 attack IV, one per evolution family.