Klinklang
Steel
Best attacking moveset: Metal Sound and Flash Cannon, worth 9.9 damage per second against a neutral target.
Best moveset
Klinklang can learn 12 combinations. Metal Sound with Flash Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Metal Sound | Steel | 4 | 0.5s | +6 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flash Cannon | Steel | 100 | 2.5s | -100 |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
| Mirror Shot | Steel | 50 | 2.5s | -33 |
| Zap Cannon | Electric | 140 | 3.5s | -100 |
Shiny


Yes. Shiny Klinklang has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,981 at level 50, 2,637 at level 40 |
|---|---|
| Raid catch | 1,506 CP at level 20, or 1,883 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,433 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 199 attack · 214 defense · 155 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 75,000 Stardust and 75 Candy |
| Buddy distance | 5 km per Candy |
| Size | 0.6 m and 81 kg |
Best moveset against each type
Klinklang does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Zap Cannon | 15.3 | |
| Water | Thunder Shock + Zap Cannon | 15.3 |
| Rock | Metal Sound + Flash Cannon | 14.6 |
| Ice | Metal Sound + Flash Cannon | 14.6 |
| Fairy | Metal Sound + Flash Cannon | 14.6 |
| Normal | Metal Sound + Flash Cannon | 9.9 |
| Fighting | Metal Sound + Flash Cannon | 9.9 |
| Poison | Metal Sound + Flash Cannon | 9.9 |
| Ground | Metal Sound + Flash Cannon | 9.9 |
| Bug | Metal Sound + Flash Cannon | 9.9 |
| Ghost | Metal Sound + Flash Cannon | 9.9 |
| Grass | Metal Sound + Flash Cannon | 9.9 |
| Psychic | Metal Sound + Flash Cannon | 9.9 |
| Dragon | Metal Sound + Flash Cannon | 9.9 |
| Dark | Metal Sound + Flash Cannon | 9.9 |
| Fire | Charge Beam + Hyper Beam | 8.9 |
| Electric | Thunder Shock + Hyper Beam | 8.9 |
| Steel | Charge Beam + Zap Cannon | 8.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Klinklang is actually for.
Counters: what beats Klinklang
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 31.8 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 26.9 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 26.4 | |
| BugFighting | Low Kick + Focus Blast | 24.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 24.6 | |
| FireFighting | Counter + Aura Sphere | 24.4 | |
| GhostFire | Fire Spin + Overheat | 24.2 | |
| Fire | Fire Spin + Pyroball | 23.8 | |
| BugFire | Fire Spin + Overheat | 23.6 | |
| Fire | Fire Fang + Overheat | 23.5 |
Ranked by damage per second against Klinklang's own defense, at level 40 with a 15 attack IV, one per evolution family.


