Mareanie
PoisonWater
Best attacking moveset: Poison Sting and Gunk Shot, worth 6.4 damage per second against a neutral target.
Best moveset
Mareanie can learn 6 combinations. Poison Sting with Gunk Shot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Poison Sting | Poison | 4 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Brine | Water | 65 | 2.5s | -50 |
| Gunk Shot | Poison | 130 | 3.0s | -100 |
| Sludge Wave | Poison | 105 | 3.0s | -100 |
Shiny


Yes. Shiny Mareanie has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,099 at level 50, 972 at level 40 |
|---|---|
| Raid catch | 555 CP at level 20, or 694 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 511 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 98 attack · 110 defense · 137 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.4 m and 8 kg |
Best moveset against each type
Mareanie does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Psychic.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Poison Sting + Gunk Shot | 8.4 |
| Fairy | Poison Sting + Gunk Shot | 8.4 |
| Psychic | Bite + Gunk Shot | 7.4 |
| Fire | Poison Sting + Brine | 7.2 |
| Ghost | Bite + Brine | 6.6 |
| Ground | Bite + Brine | 6.4 |
| Rock | Bite + Brine | 6.4 |
| Normal | Poison Sting + Gunk Shot | 6.4 |
| Fighting | Poison Sting + Gunk Shot | 6.4 |
| Poison Sting + Gunk Shot | 6.4 | |
| Bug | Poison Sting + Gunk Shot | 6.4 |
| Water | Poison Sting + Gunk Shot | 6.4 |
| Electric | Poison Sting + Gunk Shot | 6.4 |
| Ice | Poison Sting + Gunk Shot | 6.4 |
| Dragon | Poison Sting + Gunk Shot | 6.4 |
| Dark | Poison Sting + Gunk Shot | 6.4 |
| Poison | Bite + Brine | 5.1 |
| Steel | Bite + Brine | 5.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mareanie is actually for.
Counters: what beats Mareanie
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 55.2 | |
| Psychic | Confusion + Psystrike Legacy | 50.1 | |
| Electric | Volt Switch + Plasma Fists | 47.4 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 46.3 | |
| Electric | Thunder Shock + Discharge | 45.7 | |
| Psychic | Zen Headbutt + Thunderbolt | 43.9 | |
| Psychic | Confusion + Psychic Legacy | 42.8 | |
| Ground | Mud Shot + Precipice Blades Legacy | 41.5 | |
| Psychic | Confusion + Futuresight | 41.5 | |
| PsychicGhost | Confusion + Psychic | 41.3 |
Ranked by damage per second against Mareanie's own defense, at level 40 with a 15 attack IV, one per evolution family.

