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Mega Banette
#354

Mega Banette

Ghost

Best attacking moveset: Shadow Claw and Shadow Ball, worth 17.5 damage per second against a neutral target.

Best moveset

Mega Banette can learn 6 combinations. Shadow Claw with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGhostDark
ResistsPoisonBug
Strongly resistsNormalFighting
Fast attackTypePowerDurationEnergy
HexGhost81.0s+13
Shadow ClawGhost60.5s+4
Charged attackTypePowerDurationEnergy
Dazzling GleamFairy1003.5s-50
Shadow BallGhost1003.0s-50
ThunderElectric1002.5s-100

Shiny

Shiny availability is tracked for Banette as a species, on the Banette page.

Other forms

Evolution family

Numbers

Max CP4,063 at level 50, 3,594 at level 40
Raid catch2,053 CP at level 20, or 2,567 if weather boosted (perfect IVs)
Lowest possible raid catch1,965 CP. Raid encounters can't roll below 10/10/10
Base stats312 attack · 160 defense · 162 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.09 m and 12.5 kg

Best moveset against each type

Mega Banette does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.

AgainstBest movesetDPS
GhostShadow Claw + Shadow Ball27.1
PsychicShadow Claw + Shadow Ball27.1
FightingShadow Claw + Dazzling Gleam19.5
DragonShadow Claw + Dazzling Gleam19.5
DarkHex + Dazzling Gleam18.3
FlyingShadow Claw + Thunder17.7
WaterShadow Claw + Thunder17.7
PoisonShadow Claw + Shadow Ball17.5
GroundShadow Claw + Shadow Ball17.5
RockShadow Claw + Shadow Ball17.5
BugShadow Claw + Shadow Ball17.5
SteelShadow Claw + Shadow Ball17.5
FireShadow Claw + Shadow Ball17.5
GrassShadow Claw + Shadow Ball17.5
ElectricShadow Claw + Shadow Ball17.5
IceShadow Claw + Shadow Ball17.5
FairyShadow Claw + Shadow Ball17.5
NormalHex + Dazzling Gleam11.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Banette is actually for.

Counters: what beats Mega Banette

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball33.6
DarkraiDarkSnarl + Shadow Ball30.2
ChandelureGhostFireHex + Shadow Ball30.0
GengarGhostPoisonLick + Shadow Ball Legacy29.9
AbsolDarkSnarl + Brutal Swing Legacy29.3
DragapultDragonGhostAstonish + Shadow Ball28.6
HoopaPsychicGhostAstonish + Shadow Ball28.1
LunalaPsychicGhostShadow Claw + Shadow Ball28.0
EternatusPoisonDragonDragon Tail + Dynamax Cannon Legacy28.0
GholdengoSteelGhostHex + Shadow Ball28.0

Ranked by damage per second against Mega Banette's own defense, at level 40 with a 15 attack IV, one per evolution family.