Mega Gardevoir
PsychicFairy
Best attacking moveset: Confusion and Psychic, worth 18.0 damage per second against a neutral target.
Best moveset
Mega Gardevoir can learn 20 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Charm | Fairy | 20 | 1.5s | +11 |
| Confusion | Psychic | 19 | 1.5s | +14 |
| Magical Leaf | Grass | 17 | 1.5s | +17 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Psychic | Psychic | 95 | 3.0s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Triple Axel | Ice | 60 | 2.0s | -33 |
| Synchronoise Legacy | Psychic | 80 | 2.5s | -50 |
Shiny
Shiny availability is tracked for Gardevoir as a species, on the Gardevoir page.
Other forms
Evolution family
Numbers
| Max CP | 5,101 at level 50, 4,512 at level 40 |
|---|---|
| Raid catch | 2,578 CP at level 20, or 3,223 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,480 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 326 attack · 229 defense · 169 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 5,000 Stardust and 5 Candy |
| Size | 1.6 m and 48.4 kg |
Best moveset against each type
Mega Gardevoir does not have one best moveset, it has 8. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Dragon.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Psychic | 28.4 |
| Poison | Confusion + Psychic | 28.4 |
| Dragon | Charm + Dazzling Gleam | 26.7 |
| Dark | Charm + Dazzling Gleam | 26.7 |
| Ground | Magical Leaf + Triple Axel | 23.0 |
| Ghost | Confusion + Shadow Ball | 22.1 |
| Psychic | Charge Beam + Shadow Ball | 21.5 |
| Charge Beam + Triple Axel | 21.4 | |
| Grass | Confusion + Triple Axel | 20.7 |
| Rock | Magical Leaf + Psychic | 19.9 |
| Water | Magical Leaf + Psychic | 19.9 |
| Normal | Confusion + Psychic | 18.0 |
| Bug | Confusion + Psychic | 18.0 |
| Fire | Confusion + Psychic | 18.0 |
| Electric | Confusion + Psychic | 18.0 |
| Ice | Confusion + Psychic | 18.0 |
| Fairy | Confusion + Psychic | 18.0 |
| Steel | Charge Beam + Shadow Ball | 14.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Gardevoir is actually for.
Counters: what beats Mega Gardevoir
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 24.1 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 22.5 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 22.1 | |
| GhostFire | Hex + Shadow Ball | 21.5 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 21.5 | |
| GhostPoison | Lick + Shadow Ball Legacy | 21.5 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 21.4 | |
| DragonGhost | Astonish + Shadow Ball | 20.5 | |
| FightingSteel | Bullet Punch + Meteor Mash | 20.4 | |
| RockPoison | Poison Jab + Sludge Bomb | 20.3 |
Ranked by damage per second against Mega Gardevoir's own defense, at level 40 with a 15 attack IV, one per evolution family.



