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Gardevoir
#282

Gardevoir

PsychicFairy

Best attacking moveset: Confusion and Psychic, worth 13.2 damage per second against a neutral target.

Best moveset

Gardevoir can learn 20 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonGhostSteel
ResistsPsychic
Strongly resistsFightingDragon
Fast attackTypePowerDurationEnergy
Charge BeamElectric71.0s+14
CharmFairy201.5s+11
ConfusionPsychic191.5s+14
Magical LeafGrass171.5s+17
Charged attackTypePowerDurationEnergy
Dazzling GleamFairy1003.5s-50
PsychicPsychic953.0s-50
Shadow BallGhost1003.0s-50
Triple AxelIce602.0s-33
Synchronoise LegacyPsychic802.5s-50

Shiny

Gardevoir
Normal
Shiny Gardevoir
Shiny

Yes. Shiny Gardevoir has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP3,497 at level 50, 3,093 at level 40
Raid catch1,767 CP at level 20, or 2,209 if weather boosted (perfect IVs)
Lowest possible raid catch1,688 CP. Raid encounters can't roll below 10/10/10
Base stats237 attack · 195 defense · 169 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one5,000 Stardust and 5 Candy
Size1.6 m and 48.4 kg

Best moveset against each type

Gardevoir does not have one best moveset, it has 9. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Dragon.

AgainstBest movesetDPS
FightingConfusion + Psychic21.1
PoisonConfusion + Psychic21.1
DragonCharm + Dazzling Gleam20.1
DarkCharm + Dazzling Gleam20.1
GroundMagical Leaf + Triple Axel17.3
GhostConfusion + Shadow Ball16.2
FlyingCharge Beam + Triple Axel16.2
PsychicMagical Leaf + Shadow Ball16.0
GrassConfusion + Triple Axel15.3
RockMagical Leaf + Psychic15.0
WaterMagical Leaf + Psychic15.0
NormalConfusion + Psychic13.2
BugConfusion + Psychic13.2
FireConfusion + Psychic13.2
ElectricConfusion + Psychic13.2
IceConfusion + Psychic13.2
FairyConfusion + Psychic13.2
SteelCharge Beam + Shadow Ball10.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Gardevoir is actually for.

Counters: what beats Gardevoir

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball28.0
EternatusPoisonDragonPoison Jab + Sludge Bomb26.1
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy25.7
ChandelureGhostFireHex + Shadow Ball25.0
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy24.9
GengarGhostPoisonLick + Shadow Ball Legacy24.9
NaganadelPoisonDragonPoison Jab + Sludge Bomb24.8
DragapultDragonGhostAstonish + Shadow Ball23.8
LucarioFightingSteelBullet Punch + Meteor Mash23.7
NihilegoRockPoisonPoison Jab + Sludge Bomb23.6

Ranked by damage per second against Gardevoir's own defense, at level 40 with a 15 attack IV, one per evolution family.