Mismagius
Ghost
Best attacking moveset: Sucker Punch and Shadow Ball, worth 11.9 damage per second against a neutral target.
Best moveset
Mismagius can learn 16 combinations. Sucker Punch with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Hex | Ghost | 8 | 1.0s | +13 |
| Magical Leaf | Grass | 17 | 1.5s | +17 |
| Psywave | Psychic | 4 | 0.5s | +7 |
| Sucker Punch | Dark | 5 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Mystical Fire | Fire | 60 | 2.0s | -33 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Best moveset against each type
Mismagius does not have one best moveset, it has 8. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Hex + Shadow Ball | 18.5 |
| Psychic | Hex + Shadow Ball | 18.5 |
| Fighting | Psywave + Dazzling Gleam | 15.4 |
| Dragon | Sucker Punch + Dazzling Gleam | 13.7 |
| Ground | Magical Leaf + Shadow Ball | 13.7 |
| Rock | Magical Leaf + Shadow Ball | 13.7 |
| Water | Magical Leaf + Shadow Ball | 13.7 |
| Bug | Sucker Punch + Mystical Fire | 13.6 |
| Steel | Sucker Punch + Mystical Fire | 13.6 |
| Grass | Sucker Punch + Mystical Fire | 13.6 |
| Ice | Sucker Punch + Mystical Fire | 13.6 |
| Poison | Psywave + Shadow Ball | 13.5 |
| Dark | Magical Leaf + Dazzling Gleam | 13.5 |
| Sucker Punch + Shadow Ball | 11.9 | |
| Fire | Sucker Punch + Shadow Ball | 11.9 |
| Electric | Sucker Punch + Shadow Ball | 11.9 |
| Fairy | Magical Leaf + Shadow Ball | 11.7 |
| Normal | Sucker Punch + Mystical Fire | 9.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mismagius is actually for.
Counters: what beats Mismagius
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | AstonishShadow Ball | 29.1 | |
| Dark | SnarlFoul Play | 27.4 | |
| GhostFire | HexShadow Ball | 26.0 | |
| GhostPoison | LickShadow BallLegacy | 25.9 | |
| Dark | SnarlBrutal SwingLegacy | 25.4 |
Ranked by damage per second against Mismagius's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Mismagius is weak to.
Type matchups
Shiny


Yes. Shiny Mismagius has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,957 at level 50, 2,615 at level 40 |
|---|---|
| Raid catch | 1,494 CP at level 20, or 1,868 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,421 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 211 attack · 187 defense · 155 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.9 m and 4.4 kg |

