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Nosepass
#299

Nosepass

Rock

Best attacking moveset: Rock Throw and Rock Slide, worth 5.1 damage per second against a neutral target.

Best moveset

Nosepass can learn 6 combinations. Rock Throw with Rock Slide does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingGroundSteelWaterGrass
ResistsNormalFlyingPoisonFire
Fast attackTypePowerDurationEnergy
Rock ThrowRock131.0s+8
SparkElectric40.5s+6
Charged attackTypePowerDurationEnergy
Rock BlastRock502.0s-33
Rock SlideRock752.5s-50
ThunderboltElectric802.5s-50

Shiny

Nosepass
Normal
Shiny Nosepass
Shiny

Yes. Shiny Nosepass has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP1,123 at level 50, 993 at level 40
Raid catch567 CP at level 20, or 709 if weather boosted (perfect IVs)
Lowest possible raid catch521 CP. Raid encounters can't roll below 10/10/10
Base stats82 attack · 215 defense · 102 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.99 m and 97 kg

Best moveset against each type

Nosepass does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Bug, Fire.

AgainstBest movesetDPS
FlyingRock Throw + Rock Slide7.8
BugRock Throw + Rock Slide7.8
FireRock Throw + Rock Slide7.8
IceRock Throw + Rock Slide7.8
WaterSpark + Thunderbolt6.7
NormalRock Throw + Rock Slide5.1
PoisonRock Throw + Rock Slide5.1
RockRock Throw + Rock Slide5.1
GhostRock Throw + Rock Slide5.1
GrassRock Throw + Rock Slide5.1
ElectricRock Throw + Rock Slide5.1
PsychicRock Throw + Rock Slide5.1
DragonRock Throw + Rock Slide5.1
DarkRock Throw + Rock Slide5.1
FairyRock Throw + Rock Slide5.1
FightingRock Throw + Thunderbolt4.2
SteelRock Throw + Thunderbolt4.2
GroundRock Throw + Rock Slide3.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Nosepass is actually for.

Counters: what beats Nosepass

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy26.8
KartanaGrassSteelRazor Leaf + Leaf Blade25.7
PheromosaBugFightingLow Kick + Focus Blast24.6
TerrakionRockFightingDouble Kick + Sacred Sword Legacy24.4
BlazikenFireFightingCounter + Aura Sphere24.3
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy23.4
InteleonWaterWater Gun + Hydro Cannon Legacy23.1
KyogreWaterWaterfall + Origin Pulse Legacy23.0
BreloomGrassFightingForce Palm + Grass Knot Legacy23.0
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy22.8

Ranked by damage per second against Nosepass's own defense, at level 40 with a 15 attack IV, one per evolution family.