Sandaconda
Ground
Best attacking moveset: Mud Shot and Earth Power, worth 10.8 damage per second against a neutral target.
Best moveset
Sandaconda can learn 8 combinations. Mud Shot with Earth Power does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Mud Shot | Ground | 4 | 0.5s | +6 |
| Mud Slap | Ground | 19 | 1.5s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bulldoze | Ground | 80 | 3.5s | -50 |
| Dig | Ground | 100 | 4.5s | -50 |
| Earth Power | Ground | 100 | 3.5s | -50 |
| Wrap | Normal | 60 | 3.0s | -33 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 3,155 at level 50, 2,790 at level 40 |
|---|---|
| Raid catch | 1,594 CP at level 20, or 1,993 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,520 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 202 attack · 207 defense · 176 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 3.8 m and 65.5 kg |
Best moveset against each type
Sandaconda does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Mud Slap + Earth Power | 17.4 |
| Rock | Mud Slap + Earth Power | 17.4 |
| Steel | Mud Slap + Earth Power | 17.4 |
| Fire | Mud Slap + Earth Power | 17.4 |
| Electric | Mud Slap + Earth Power | 17.4 |
| Normal | Mud Shot + Earth Power | 10.8 |
| Fighting | Mud Shot + Earth Power | 10.8 |
| Ground | Mud Shot + Earth Power | 10.8 |
| Ghost | Mud Shot + Earth Power | 10.8 |
| Water | Mud Shot + Earth Power | 10.8 |
| Psychic | Mud Shot + Earth Power | 10.8 |
| Ice | Mud Shot + Earth Power | 10.8 |
| Dragon | Mud Shot + Earth Power | 10.8 |
| Dark | Mud Shot + Earth Power | 10.8 |
| Fairy | Mud Shot + Earth Power | 10.8 |
| Bug | Mud Shot + Wrap | 7.0 |
| Grass | Mud Shot + Wrap | 7.0 |
| Mud Slap + Wrap | 6.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Sandaconda is actually for.
Counters: what beats Sandaconda
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| GrassSteel | Razor Leaf + Leaf Blade | 26.6 | |
| Water | Water Gun + Hydro Cannon Legacy | 24.0 | |
| Water | Waterfall + Origin Pulse Legacy | 23.9 | |
| GrassPoison | Magical Leaf + Leaf Storm | 22.7 | |
| Water | Bubble + Crabhammer | 22.6 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 22.6 | |
| DarkGrass | Vine Whip + Power Whip | 22.2 | |
| PoisonDragon | Dragon Tail + Dynamax Cannon Legacy | 22.1 | |
| Grass | Razor Leaf + Frenzy Plant Legacy | 22.0 | |
| WaterFighting | Water Gun + Hydro Cannon Legacy | 21.7 |
Ranked by damage per second against Sandaconda's own defense, at level 40 with a 15 attack IV, one per evolution family.

