Seel
Water
Best attacking moveset: Lick and Aqua Tail, worth 5.3 damage per second against a neutral target.
Best moveset
Seel can learn 12 combinations. Lick with Aqua Tail does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Shard | Ice | 10 | 1.0s | +10 |
| Lick | Ghost | 5 | 0.5s | +6 |
| Water Gun Legacy | Water | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Tail | Water | 50 | 2.0s | -33 |
| Aurora Beam | Ice | 80 | 3.5s | -50 |
| Icy Wind | Ice | 65 | 3.5s | -33 |
| Aqua Jet Legacy | Water | 45 | 2.5s | -33 |
Shiny


Yes. Shiny Seel has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,098 at level 50, 971 at level 40 |
|---|---|
| Raid catch | 555 CP at level 20, or 694 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 510 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 85 attack · 121 defense · 163 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.1 m and 90 kg |
Best moveset against each type
Seel does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Water Gun + Aqua Tail | 7.9 |
| Rock | Water Gun + Aqua Tail | 7.9 |
| Fire | Water Gun + Aqua Tail | 7.9 |
| Lick + Aurora Beam | 6.0 | |
| Grass | Lick + Aurora Beam | 6.0 |
| Dragon | Lick + Aurora Beam | 6.0 |
| Fighting | Lick + Aqua Tail | 5.3 |
| Poison | Lick + Aqua Tail | 5.3 |
| Bug | Lick + Aqua Tail | 5.3 |
| Ghost | Lick + Aqua Tail | 5.3 |
| Steel | Lick + Aqua Tail | 5.3 |
| Electric | Lick + Aqua Tail | 5.3 |
| Psychic | Lick + Aqua Tail | 5.3 |
| Ice | Lick + Aqua Tail | 5.3 |
| Fairy | Lick + Aqua Tail | 5.3 |
| Normal | Water Gun + Aqua Tail | 5.1 |
| Dark | Water Gun + Aqua Tail | 5.1 |
| Water | Lick + Aqua Tail | 4.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Seel is actually for.
Counters: what beats Seel
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 50.7 | |
| Electric | Volt Switch + Plasma Fists | 43.5 | |
| GrassSteel | Razor Leaf + Leaf Blade | 43.4 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 42.5 | |
| Electric | Thunder Shock + Discharge | 42.0 | |
| GrassPoison | Magical Leaf + Leaf Storm | 37.0 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 36.8 | |
| Psychic | Charge Beam + Thunderbolt | 36.6 | |
| Electric | Thunder Shock + Wild Charge | 36.4 | |
| DarkGrass | Vine Whip + Power Whip | 36.3 |
Ranked by damage per second against Seel's own defense, at level 40 with a 15 attack IV, one per evolution family.

