nerfplz.pogo
Servine
#496

Servine

Grass

Best attacking moveset: Vine Whip and Grass Knot, worth 8.4 damage per second against a neutral target.

Best moveset

Servine can learn 6 combinations. Vine Whip with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Fast attackTypePowerDurationEnergy
Iron TailSteel141.0s+6
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Grass KnotGrass902.5s-50
Leaf TornadoGrass453.0s-33
WrapNormal603.0s-33

Shiny

Servine
Normal
Shiny Servine
Shiny

Yes. Shiny Servine has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,629 at level 50, 1,441 at level 40
Raid catch823 CP at level 20, or 1,029 if weather boosted (perfect IVs)
Lowest possible raid catch770 CP. Raid encounters can't roll below 10/10/10
Base stats122 attack · 152 defense · 155 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.8 m and 16 kg

Best moveset against each type

Servine does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Grass Knot12.3
RockVine Whip + Grass Knot12.3
WaterVine Whip + Grass Knot12.3
IceIron Tail + Grass Knot8.4
FairyIron Tail + Grass Knot8.4
NormalVine Whip + Grass Knot8.4
FightingVine Whip + Grass Knot8.4
GhostVine Whip + Grass Knot8.4
ElectricVine Whip + Grass Knot8.4
PsychicVine Whip + Grass Knot8.4
DarkVine Whip + Grass Knot8.4
FlyingIron Tail + Grass Knot5.8
PoisonIron Tail + Grass Knot5.8
BugIron Tail + Grass Knot5.8
GrassIron Tail + Grass Knot5.8
DragonIron Tail + Grass Knot5.8
SteelVine Whip + Grass Knot5.5
FireVine Whip + Grass Knot5.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Servine is actually for.

Counters: what beats Servine

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy43.6
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy37.2
ReshiramDragonFireFire Fang + Fusion Flare Legacy36.2
PheromosaBugFightingBug Bite + Bug Buzz33.9
SalamenceDragonFlyingFire Fang + Fly33.4
ChandelureGhostFireFire Spin + Overheat33.1
MoltresFireFlyingFire Spin + Fly32.8
CinderaceFireFire Spin + Pyroball32.7
EnamorusFairyFlyingFairy Wind + Fly32.5
VolcaronaBugFireFire Spin + Overheat32.3

Ranked by damage per second against Servine's own defense, at level 40 with a 15 attack IV, one per evolution family.