Shellder
Water
Best attacking moveset: Tackle and Razor Shell, worth 6.7 damage per second against a neutral target.
Best moveset
Shellder can learn 8 combinations. Tackle with Razor Shell does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Shard | Ice | 10 | 1.0s | +10 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bubble Beam | Water | 45 | 2.0s | -33 |
| Icy Wind | Ice | 65 | 3.5s | -33 |
| Razor Shell | Water | 55 | 1.5s | -33 |
| Water Pulse | Water | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Shellder has been released. Players have found it from: wild, raid, egg, research, photobomb.
Evolution family
Numbers
| Max CP | 1,221 at level 50, 1,080 at level 40 |
|---|---|
| Raid catch | 617 CP at level 20, or 771 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 571 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 116 attack · 134 defense · 102 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.3 m and 4 kg |
Best moveset against each type
Shellder does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Fire, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Ice Shard + Razor Shell | 9.9 |
| Fire | Tackle + Razor Shell | 9.2 |
| Rock | Ice Shard + Razor Shell | 8.5 |
| Ice Shard + Razor Shell | 7.4 | |
| Grass | Ice Shard + Icy Wind | 6.8 |
| Dragon | Ice Shard + Icy Wind | 6.8 |
| Normal | Tackle + Razor Shell | 6.7 |
| Fighting | Tackle + Razor Shell | 6.7 |
| Poison | Tackle + Razor Shell | 6.7 |
| Bug | Tackle + Razor Shell | 6.7 |
| Electric | Tackle + Razor Shell | 6.7 |
| Psychic | Tackle + Razor Shell | 6.7 |
| Ice | Tackle + Razor Shell | 6.7 |
| Dark | Tackle + Razor Shell | 6.7 |
| Fairy | Tackle + Razor Shell | 6.7 |
| Ghost | Ice Shard + Razor Shell | 6.0 |
| Steel | Ice Shard + Razor Shell | 5.3 |
| Water | Tackle + Razor Shell | 5.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Shellder is actually for.
Counters: what beats Shellder
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 46.3 | |
| Electric | Volt Switch + Plasma Fists | 39.7 | |
| GrassSteel | Razor Leaf + Leaf Blade | 39.6 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 38.8 | |
| Electric | Thunder Shock + Discharge | 38.4 | |
| GrassPoison | Magical Leaf + Leaf Storm | 33.8 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 33.6 | |
| Psychic | Charge Beam + Thunderbolt | 33.4 | |
| Electric | Thunder Shock + Wild Charge | 33.2 | |
| DarkGrass | Vine Whip + Power Whip | 33.1 |
Ranked by damage per second against Shellder's own defense, at level 40 with a 15 attack IV, one per evolution family.

