Shuckle
BugRock
Best attacking moveset: Rock Throw and Stone Edge, worth 2.3 damage per second against a neutral target.
Best moveset
Shuckle can learn 6 combinations. Rock Throw with Stone Edge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Rock Throw | Rock | 13 | 1.0s | +8 |
| Struggle Bug | Bug | 15 | 1.5s | +15 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Gyro Ball | Steel | 85 | 3.5s | -50 |
| Rock Blast | Rock | 50 | 2.0s | -33 |
| Stone Edge | Rock | 105 | 2.5s | -100 |
Shiny


Yes. Shiny Shuckle has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 458 at level 50, 405 at level 40 |
|---|---|
| Raid catch | 231 CP at level 20, or 289 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 189 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 17 attack · 396 defense · 85 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.61 m and 20.5 kg |
Best moveset against each type
Shuckle does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Bug, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Rock Throw + Stone Edge | 2.7 | |
| Bug | Rock Throw + Stone Edge | 2.7 |
| Fire | Rock Throw + Stone Edge | 2.7 |
| Ice | Rock Throw + Stone Edge | 2.7 |
| Grass | Struggle Bug + Stone Edge | 2.3 |
| Psychic | Struggle Bug + Stone Edge | 2.3 |
| Dark | Struggle Bug + Stone Edge | 2.3 |
| Rock | Rock Throw + Gyro Ball | 2.3 |
| Fairy | Rock Throw + Gyro Ball | 2.3 |
| Normal | Rock Throw + Stone Edge | 2.3 |
| Poison | Rock Throw + Stone Edge | 2.3 |
| Ghost | Rock Throw + Stone Edge | 2.3 |
| Water | Rock Throw + Stone Edge | 2.3 |
| Electric | Rock Throw + Stone Edge | 2.3 |
| Dragon | Rock Throw + Stone Edge | 2.3 |
| Ground | Struggle Bug + Stone Edge | 1.5 |
| Fighting | Rock Throw + Gyro Ball | 1.3 |
| Steel | Rock Throw + Stone Edge | 1.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Shuckle is actually for.
Counters: what beats Shuckle
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 13.1 | |
| Water | Water Gun + Hydro Cannon Legacy | 12.9 | |
| Water | Waterfall + Origin Pulse Legacy | 12.9 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 12.8 | |
| RockPoison | Rock Throw + Meteor Beam | 12.7 | |
| Rock | Smack Down + Rock Slide | 12.6 | |
| FightingSteel | Force Palm + Meteor Mash Legacy | 12.5 | |
| Water | Bubble + Crabhammer | 12.2 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 12.2 | |
| PoisonDragon | Dragon Tail + Dynamax Cannon Legacy | 11.9 |
Ranked by damage per second against Shuckle's own defense, at level 40 with a 15 attack IV, one per evolution family.