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Sinistea
#854

Sinistea

Ghost

Best attacking moveset: Sucker Punch and Shadow Ball, worth 7.9 damage per second against a neutral target.

Best moveset

Sinistea can learn 6 combinations. Sucker Punch with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGhostDark
ResistsPoisonBug
Strongly resistsNormalFighting
Fast attackTypePowerDurationEnergy
AstonishGhost71.0s+13
Sucker PunchDark50.5s+6
Charged attackTypePowerDurationEnergy
Dark PulseDark803.0s-50
PsychicPsychic953.0s-50
Shadow BallGhost1003.0s-50

Shiny

Sinistea
Normal
Shiny Sinistea
Shiny

Yes. Shiny Sinistea has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP1,287 at level 50, 1,139 at level 40
Raid catch650 CP at level 20, or 813 if weather boosted (perfect IVs)
Lowest possible raid catch603 CP. Raid encounters can't roll below 10/10/10
Base stats134 attack · 96 defense · 120 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.1 m and 0.2 kg

Best moveset against each type

Sinistea does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.

AgainstBest movesetDPS
GhostSucker Punch + Shadow Ball12.3
PsychicSucker Punch + Shadow Ball12.3
FightingSucker Punch + Psychic9.3
PoisonSucker Punch + Psychic9.3
FlyingSucker Punch + Shadow Ball7.9
GroundSucker Punch + Shadow Ball7.9
RockSucker Punch + Shadow Ball7.9
BugSucker Punch + Shadow Ball7.9
SteelSucker Punch + Shadow Ball7.9
FireSucker Punch + Shadow Ball7.9
WaterSucker Punch + Shadow Ball7.9
GrassSucker Punch + Shadow Ball7.9
ElectricSucker Punch + Shadow Ball7.9
IceSucker Punch + Shadow Ball7.9
DragonSucker Punch + Shadow Ball7.9
FairySucker Punch + Shadow Ball7.9
NormalSucker Punch + Psychic6.8
DarkSucker Punch + Shadow Ball5.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Sinistea is actually for.

Counters: what beats Sinistea

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball52.9
DarkraiDarkSnarl + Shadow Ball47.6
ChandelureGhostFireHex + Shadow Ball47.2
GengarGhostPoisonLick + Shadow Ball Legacy47.2
AbsolDarkSnarl + Brutal Swing Legacy46.2
DragapultDragonGhostAstonish + Shadow Ball45.1
HoopaPsychicGhostAstonish + Shadow Ball44.2
LunalaPsychicGhostShadow Claw + Shadow Ball44.2
EternatusPoisonDragonDragon Tail + Dynamax Cannon Legacy44.1
GholdengoSteelGhostHex + Shadow Ball44.1

Ranked by damage per second against Sinistea's own defense, at level 40 with a 15 attack IV, one per evolution family.