Skrelp
PoisonWater
Best attacking moveset: Acid and Sludge Bomb, worth 6.4 damage per second against a neutral target.
Best moveset
Skrelp can learn 8 combinations. Acid with Sludge Bomb does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Acid | Poison | 11 | 1.0s | +10 |
| Water Gun | Water | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Tail | Water | 50 | 2.0s | -33 |
| Sludge Bomb | Poison | 85 | 2.5s | -50 |
| Twister | Dragon | 50 | 3.0s | -33 |
| Water Pulse | Water | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Skrelp has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,202 at level 50, 1,063 at level 40 |
|---|---|
| Raid catch | 607 CP at level 20, or 759 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 561 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 109 attack · 109 defense · 137 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.5 m and 7.3 kg |
Best moveset against each type
Skrelp does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Ground.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Acid + Sludge Bomb | 10.0 |
| Fairy | Acid + Sludge Bomb | 10.0 |
| Ground | Water Gun + Aqua Tail | 8.8 |
| Rock | Water Gun + Aqua Tail | 8.8 |
| Fire | Water Gun + Aqua Tail | 8.8 |
| Normal | Acid + Sludge Bomb | 6.4 |
| Fighting | Acid + Sludge Bomb | 6.4 |
| Acid + Sludge Bomb | 6.4 | |
| Bug | Acid + Sludge Bomb | 6.4 |
| Water | Acid + Sludge Bomb | 6.4 |
| Electric | Acid + Sludge Bomb | 6.4 |
| Psychic | Acid + Sludge Bomb | 6.4 |
| Ice | Acid + Sludge Bomb | 6.4 |
| Dragon | Acid + Sludge Bomb | 6.4 |
| Dark | Acid + Sludge Bomb | 6.4 |
| Poison | Water Gun + Aqua Tail | 5.7 |
| Ghost | Water Gun + Aqua Tail | 5.7 |
| Steel | Water Gun + Aqua Tail | 5.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Skrelp is actually for.
Counters: what beats Skrelp
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 55.6 | |
| Psychic | Confusion + Psystrike Legacy | 50.5 | |
| Electric | Volt Switch + Plasma Fists | 47.8 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 46.7 | |
| Electric | Thunder Shock + Discharge | 46.1 | |
| Psychic | Zen Headbutt + Thunderbolt | 44.2 | |
| Psychic | Confusion + Psychic Legacy | 43.1 | |
| Ground | Mud Shot + Precipice Blades Legacy | 41.9 | |
| Psychic | Confusion + Futuresight | 41.9 | |
| PsychicGhost | Confusion + Psychic | 41.6 |
Ranked by damage per second against Skrelp's own defense, at level 40 with a 15 attack IV, one per evolution family.

