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Slowpoke
#79

Slowpoke

WaterPsychic

Best attacking moveset: Confusion and Psychic, worth 6.8 damage per second against a neutral target.

Best moveset

Slowpoke can learn 6 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugGhostGrassElectricDark
ResistsFightingSteelFireWaterPsychicIce
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
PsychicPsychic953.0s-50
PsyshockPsychic602.5s-33
Water PulseWater653.0s-50

Shiny

Slowpoke
Normal
Shiny Slowpoke
Shiny

Yes. Shiny Slowpoke has been released. Players have found it from: wild, raid, research, photobomb.

Other forms

Evolution family

Numbers

Max CP1,386 at level 50, 1,226 at level 40
Raid catch700 CP at level 20, or 876 if weather boosted (perfect IVs)
Lowest possible raid catch650 CP. Raid encounters can't roll below 10/10/10
Base stats109 attack · 98 defense · 207 stamina

What it costs

Candy to evolve50 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.2 m and 36 kg

Best moveset against each type

Slowpoke does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ground.

AgainstBest movesetDPS
FightingConfusion + Psychic10.3
PoisonConfusion + Psychic10.3
GroundWater Gun + Water Pulse8.0
RockWater Gun + Water Pulse8.0
FireWater Gun + Water Pulse8.0
NormalConfusion + Psychic6.8
FlyingConfusion + Psychic6.8
BugConfusion + Psychic6.8
GhostConfusion + Psychic6.8
WaterConfusion + Psychic6.8
GrassConfusion + Psychic6.8
ElectricConfusion + Psychic6.8
IceConfusion + Psychic6.8
DragonConfusion + Psychic6.8
FairyConfusion + Psychic6.8
SteelWater Gun + Water Pulse5.2
PsychicWater Gun + Water Pulse5.2
DarkWater Gun + Water Pulse5.2

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Slowpoke is actually for.

Counters: what beats Slowpoke

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy61.0
KartanaGrassSteelFury Cutter + Leaf Blade52.7
ZeraoraElectricVolt Switch + Plasma Fists52.4
BlacephalonFireGhostAstonish + Shadow Ball52.0
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy51.2
XurkitreeElectricThunder Shock + Discharge50.6
PheromosaBugFightingBug Bite + Bug Buzz50.1
DarkraiDarkSnarl + Shadow Ball46.8
ChandelureGhostFireHex + Shadow Ball46.4
GengarGhostPoisonLick + Shadow Ball Legacy46.4

Ranked by damage per second against Slowpoke's own defense, at level 40 with a 15 attack IV, one per evolution family.