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Slowking
#199

Slowking

WaterPsychic

Best attacking moveset: Confusion and Psychic, worth 10.1 damage per second against a neutral target.

Best moveset

Slowking can learn 10 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugGhostGrassElectricDark
ResistsFightingSteelFireWaterPsychicIce
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
BlizzardIce1303.0s-100
Fire BlastFire1404.0s-100
PsychicPsychic953.0s-50
ScaldWater753.5s-50
Surf LegacyWater601.5s-50

Shiny

Slowking
Normal
Shiny Slowking
Shiny

Yes. Shiny Slowking has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP2,877 at level 50, 2,545 at level 40
Raid catch1,454 CP at level 20, or 1,817 if weather boosted (perfect IVs)
Lowest possible raid catch1,382 CP. Raid encounters can't roll below 10/10/10
Base stats177 attack · 180 defense · 216 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size2.01 m and 79.5 kg

Best moveset against each type

Slowking does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ground.

AgainstBest movesetDPS
FightingConfusion + Psychic16.1
PoisonConfusion + Psychic16.1
GroundWater Gun + Surf15.2
RockWater Gun + Surf15.2
FireWater Gun + Surf15.2
FlyingConfusion + Blizzard11.6
GrassConfusion + Blizzard11.6
DragonConfusion + Blizzard11.6
BugConfusion + Fire Blast11.3
IceConfusion + Fire Blast11.3
SteelWater Gun + Fire Blast11.1
NormalConfusion + Psychic10.1
GhostConfusion + Psychic10.1
WaterConfusion + Psychic10.1
ElectricConfusion + Psychic10.1
FairyConfusion + Psychic10.1
PsychicWater Gun + Surf9.4
DarkWater Gun + Surf9.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Slowking is actually for.

Counters: what beats Slowking

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy35.4
KartanaGrassSteelFury Cutter + Leaf Blade30.5
ZeraoraElectricVolt Switch + Plasma Fists30.4
BlacephalonFireGhostAstonish + Shadow Ball30.1
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy29.7
XurkitreeElectricThunder Shock + Discharge29.3
PheromosaBugFightingBug Bite + Bug Buzz29.1
DarkraiDarkSnarl + Shadow Ball27.1
ChandelureGhostFireHex + Shadow Ball26.9
GengarGhostPoisonLick + Shadow Ball Legacy26.9

Ranked by damage per second against Slowking's own defense, at level 40 with a 15 attack IV, one per evolution family.