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Galarian Slowking
#199

Galarian Slowking

PoisonPsychic

Best attacking moveset: Confusion and Futuresight, worth 10.7 damage per second against a neutral target.

Best moveset

Galarian Slowking can learn 18 combinations. Confusion with Futuresight does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGroundGhostDark
ResistsPoisonGrassFairy
Strongly resistsFighting
Fast attackTypePowerDurationEnergy
AcidPoison111.0s+10
ConfusionPsychic191.5s+14
HexGhost81.0s+13
Charged attackTypePowerDurationEnergy
FuturesightPsychic1152.5s-100
PsyshockPsychic602.5s-33
ScaldWater753.5s-50
Shadow BallGhost1003.0s-50
Sludge WavePoison1053.0s-100
Surf LegacyWater601.5s-50

Shiny

Shiny availability is tracked for Slowking as a species, on the Slowking page.

Other forms

Evolution family

Numbers

Max CP3,072 at level 50, 2,717 at level 40
Raid catch1,552 CP at level 20, or 1,941 if weather boosted (perfect IVs)
Lowest possible raid catch1,479 CP. Raid encounters can't roll below 10/10/10
Base stats190 attack · 180 defense · 216 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size2.01 m and 79.5 kg

Best moveset against each type

Galarian Slowking does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Grass.

AgainstBest movesetDPS
FightingConfusion + Futuresight16.8
PoisonConfusion + Futuresight16.8
GrassAcid + Sludge Wave14.7
FairyAcid + Sludge Wave14.7
GhostHex + Shadow Ball14.0
PsychicHex + Shadow Ball14.0
GroundConfusion + Surf12.1
RockConfusion + Surf12.1
FireConfusion + Surf12.1
NormalConfusion + Futuresight10.7
FlyingConfusion + Futuresight10.7
BugConfusion + Futuresight10.7
WaterConfusion + Futuresight10.7
ElectricConfusion + Futuresight10.7
IceConfusion + Futuresight10.7
DragonConfusion + Futuresight10.7
DarkAcid + Sludge Wave9.0
SteelHex + Shadow Ball9.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Galarian Slowking is actually for.

Counters: what beats Galarian Slowking

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball30.1
DarkraiDarkSnarl + Shadow Ball27.1
ChandelureGhostFireHex + Shadow Ball26.9
GengarGhostPoisonLick + Shadow Ball Legacy26.9
GroudonGroundMud Shot + Precipice Blades Legacy26.6
AbsolDarkSnarl + Brutal Swing Legacy26.3
DragapultDragonGhostAstonish + Shadow Ball25.6
ExcadrillGroundSteelMud Slap + Earthquake25.3
HoopaPsychicGhostAstonish + Shadow Ball25.2
LunalaPsychicGhostShadow Claw + Shadow Ball25.1

Ranked by damage per second against Galarian Slowking's own defense, at level 40 with a 15 attack IV, one per evolution family.