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Spheal
#363

Spheal

IceWater

Best attacking moveset: Water Gun and Aurora Beam, worth 5.2 damage per second against a neutral target.

Best moveset

Spheal can learn 6 combinations. Water Gun with Aurora Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingRockGrassElectric
ResistsWater
Strongly resistsIce
Fast attackTypePowerDurationEnergy
Rock SmashFighting171.5s+12
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Aurora BeamIce803.5s-50
Body SlamNormal502.0s-33
Water PulseWater653.0s-50

Shiny

Spheal
Normal
Shiny Spheal
Shiny

Yes. Shiny Spheal has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP1,088 at level 50, 962 at level 40
Raid catch550 CP at level 20, or 687 if weather boosted (perfect IVs)
Lowest possible raid catch505 CP. Raid encounters can't roll below 10/10/10
Base stats95 attack · 90 defense · 172 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.79 m and 39.5 kg

Best moveset against each type

Spheal does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Aurora Beam8.0
RockWater Gun + Water Pulse7.6
FireWater Gun + Water Pulse7.6
FlyingWater Gun + Aurora Beam6.8
GrassRock Smash + Aurora Beam6.0
DragonRock Smash + Aurora Beam6.0
NormalRock Smash + Aurora Beam5.5
DarkRock Smash + Aurora Beam5.5
IceRock Smash + Body Slam5.3
SteelRock Smash + Water Pulse5.2
FightingWater Gun + Aurora Beam5.2
PoisonWater Gun + Aurora Beam5.2
BugWater Gun + Aurora Beam5.2
GhostWater Gun + Aurora Beam5.2
ElectricWater Gun + Aurora Beam5.2
PsychicWater Gun + Aurora Beam5.2
FairyWater Gun + Aurora Beam5.2
WaterRock Smash + Body Slam4.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Spheal is actually for.

Counters: what beats Spheal

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy65.7
LucarioFightingSteelForce Palm + Aura Sphere Legacy58.8
ZeraoraElectricVolt Switch + Plasma Fists56.4
KartanaGrassSteelRazor Leaf + Leaf Blade56.2
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy55.1
XurkitreeElectricThunder Shock + Discharge54.5
PheromosaBugFightingLow Kick + Focus Blast53.8
TerrakionRockFightingDouble Kick + Sacred Sword Legacy53.6
BlazikenFireFightingCounter + Aura Sphere53.1
BreloomGrassFightingForce Palm + Grass Knot Legacy50.5

Ranked by damage per second against Spheal's own defense, at level 40 with a 15 attack IV, one per evolution family.