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Tranquill
#520

Tranquill

NormalFlying

Best attacking moveset: Air Slash and Sky Attack, worth 8.7 damage per second against a neutral target.

Best moveset

Tranquill can learn 6 combinations. Air Slash with Sky Attack does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toRockElectricIce
ResistsBugGrass
Strongly resistsGroundGhost
Fast attackTypePowerDurationEnergy
Air SlashFlying121.0s+8
Steel WingSteel141.0s+8
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Heat WaveFire953.0s-100
Sky AttackFlying802.0s-50

Shiny

Tranquill
Normal
Shiny Tranquill
Shiny

Yes. Shiny Tranquill has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,631 at level 50, 1,442 at level 40
Raid catch824 CP at level 20, or 1,030 if weather boosted (perfect IVs)
Lowest possible raid catch770 CP. Raid encounters can't roll below 10/10/10
Base stats144 attack · 107 defense · 158 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.6 m and 15 kg

Best moveset against each type

Tranquill does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.

AgainstBest movesetDPS
FightingAir Slash + Sky Attack13.4
BugAir Slash + Sky Attack13.4
GrassAir Slash + Sky Attack13.4
IceSteel Wing + Sky Attack10.2
FairySteel Wing + Sky Attack10.2
NormalAir Slash + Sky Attack8.7
FlyingAir Slash + Sky Attack8.7
PoisonAir Slash + Sky Attack8.7
GroundAir Slash + Sky Attack8.7
GhostAir Slash + Sky Attack8.7
FireAir Slash + Sky Attack8.7
WaterAir Slash + Sky Attack8.7
PsychicAir Slash + Sky Attack8.7
DragonAir Slash + Sky Attack8.7
DarkAir Slash + Sky Attack8.7
RockSteel Wing + Sky Attack8.6
SteelAir Slash + Heat Wave6.7
ElectricAir Slash + Sky Attack5.6

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tranquill is actually for.

Counters: what beats Tranquill

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy56.5
ZeraoraElectricVolt Switch + Plasma Fists48.5
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy47.4
XurkitreeElectricThunder Shock + Discharge46.9
GlimmoraRockPoisonRock Throw + Meteor Beam42.9
RampardosRockSmack Down + Rock Slide42.5
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy41.1
DeoxysPsychicCharge Beam + Thunderbolt40.8
GigalithRockLock On + Meteor Beam Legacy40.8
ElectivireElectricThunder Shock + Wild Charge40.6

Ranked by damage per second against Tranquill's own defense, at level 40 with a 15 attack IV, one per evolution family.