Trevenant
GhostGrass
Best attacking moveset: Shadow Claw and Shadow Ball, worth 11.6 damage per second against a neutral target.
Best moveset
Trevenant can learn 6 combinations. Shadow Claw with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Shadow Claw | Ghost | 6 | 0.5s | +4 |
| Sucker Punch | Dark | 5 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Foul Play | Dark | 70 | 2.0s | -50 |
| Seed Bomb | Grass | 55 | 2.0s | -33 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Trevenant has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,893 at level 50, 2,559 at level 40 |
|---|---|
| Raid catch | 1,462 CP at level 20, or 1,828 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,390 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 201 attack · 154 defense · 198 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 5,000 Stardust and 5 Candy |
| Size | 1.5 m and 71 kg |
Best moveset against each type
Trevenant does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Ground.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Shadow Claw + Shadow Ball | 18.1 |
| Psychic | Shadow Claw + Shadow Ball | 18.1 |
| Ground | Sucker Punch + Seed Bomb | 14.2 |
| Rock | Sucker Punch + Seed Bomb | 14.2 |
| Water | Sucker Punch + Seed Bomb | 14.2 |
| Fighting | Shadow Claw + Shadow Ball | 11.6 |
| Shadow Claw + Shadow Ball | 11.6 | |
| Poison | Shadow Claw + Shadow Ball | 11.6 |
| Bug | Shadow Claw + Shadow Ball | 11.6 |
| Steel | Shadow Claw + Shadow Ball | 11.6 |
| Fire | Shadow Claw + Shadow Ball | 11.6 |
| Grass | Shadow Claw + Shadow Ball | 11.6 |
| Electric | Shadow Claw + Shadow Ball | 11.6 |
| Ice | Shadow Claw + Shadow Ball | 11.6 |
| Dragon | Shadow Claw + Shadow Ball | 11.6 |
| Fairy | Shadow Claw + Shadow Ball | 11.6 |
| Normal | Sucker Punch + Seed Bomb | 10.2 |
| Dark | Shadow Claw + Seed Bomb | 9.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Trevenant is actually for.
Counters: what beats Trevenant
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 43.0 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 35.7 | |
| Dragon | Fire Fang + Fly | 33.0 | |
| Dark | Snarl + Oblivion Wing Legacy | 32.8 | |
| GhostFire | Fire Spin + Overheat | 32.7 | |
| Dark | Snarl + Brave Bird | 32.5 | |
| Fire | Fire Spin + Fly | 32.4 | |
| Fairy | Astonish + Fly | 32.3 | |
| Fire | Fire Spin + Pyroball | 32.3 | |
| BugFire | Fire Spin + Overheat | 31.9 |
Ranked by damage per second against Trevenant's own defense, at level 40 with a 15 attack IV, one per evolution family.

