Vileplume
GrassPoison
Best attacking moveset: Acid and Solar Beam, worth 11.5 damage per second against a neutral target.
Best moveset
Vileplume can learn 8 combinations. Acid with Solar Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Acid | Poison | 11 | 1.0s | +10 |
| Razor Leaf | Grass | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Moonblast | Fairy | 130 | 4.0s | -100 |
| Petal Blizzard | Grass | 110 | 2.5s | -100 |
| Sludge Bomb | Poison | 85 | 2.5s | -50 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
Shiny


Yes. Shiny Vileplume has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,893 at level 50, 2,559 at level 40 |
|---|---|
| Raid catch | 1,462 CP at level 20, or 1,828 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,391 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 202 attack · 167 defense · 181 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.2 m and 18.6 kg |
Best moveset against each type
Vileplume does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Ground.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Acid + Sludge Bomb | 17.7 |
| Fairy | Acid + Sludge Bomb | 17.7 |
| Ground | Razor Leaf + Solar Beam | 17.4 |
| Rock | Razor Leaf + Solar Beam | 17.4 |
| Water | Razor Leaf + Solar Beam | 17.4 |
| Fighting | Acid + Moonblast | 12.1 |
| Dragon | Acid + Moonblast | 12.1 |
| Dark | Acid + Moonblast | 12.1 |
| Normal | Acid + Solar Beam | 11.5 |
| Electric | Acid + Solar Beam | 11.5 |
| Psychic | Acid + Solar Beam | 11.5 |
| Ice | Acid + Solar Beam | 11.5 |
| Ghost | Razor Leaf + Solar Beam | 11.3 |
| Acid + Sludge Bomb | 11.2 | |
| Bug | Acid + Sludge Bomb | 11.2 |
| Fire | Acid + Sludge Bomb | 11.2 |
| Poison | Razor Leaf + Solar Beam | 7.1 |
| Steel | Razor Leaf + Solar Beam | 7.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Vileplume is actually for.
Counters: what beats Vileplume
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 40.0 | |
| Psychic | Confusion + Psystrike Legacy | 34.4 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 33.2 | |
| Dragon | Fire Fang + Fly | 30.6 | |
| GhostFire | Fire Spin + Overheat | 30.4 | |
| Fire | Fire Spin + Fly | 30.1 | |
| Fire | Fire Spin + Pyroball | 30.0 | |
| BugFire | Fire Spin + Overheat | 29.6 | |
| Fire | Fire Fang + Overheat | 29.5 | |
| Dark | Gust + Oblivion Wing Legacy | 29.4 |
Ranked by damage per second against Vileplume's own defense, at level 40 with a 15 attack IV, one per evolution family.



