Oddish
GrassPoison
Best attacking moveset: Acid and Sludge Bomb, worth 7.7 damage per second against a neutral target.
Best moveset
Oddish can learn 6 combinations. Acid with Sludge Bomb does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Acid | Poison | 11 | 1.0s | +10 |
| Razor Leaf | Grass | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Moonblast | Fairy | 130 | 4.0s | -100 |
| Seed Bomb | Grass | 55 | 2.0s | -33 |
| Sludge Bomb | Poison | 85 | 2.5s | -50 |
Shiny


Yes. Shiny Oddish has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 1,389 at level 50, 1,228 at level 40 |
|---|---|
| Raid catch | 702 CP at level 20, or 877 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 652 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 131 attack · 112 defense · 128 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.5 m and 5.4 kg |
Best moveset against each type
Oddish does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Ground.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Acid + Sludge Bomb | 11.7 |
| Fairy | Acid + Sludge Bomb | 11.7 |
| Ground | Razor Leaf + Seed Bomb | 10.7 |
| Rock | Razor Leaf + Seed Bomb | 10.7 |
| Water | Razor Leaf + Seed Bomb | 10.7 |
| Fighting | Acid + Moonblast | 8.4 |
| Dragon | Acid + Moonblast | 8.4 |
| Dark | Acid + Moonblast | 8.4 |
| Normal | Acid + Sludge Bomb | 7.7 |
| Acid + Sludge Bomb | 7.7 | |
| Bug | Acid + Sludge Bomb | 7.7 |
| Fire | Acid + Sludge Bomb | 7.7 |
| Electric | Acid + Sludge Bomb | 7.7 |
| Psychic | Acid + Sludge Bomb | 7.7 |
| Ice | Acid + Sludge Bomb | 7.7 |
| Ghost | Razor Leaf + Seed Bomb | 6.8 |
| Poison | Razor Leaf + Sludge Bomb | 5.1 |
| Steel | Razor Leaf + Seed Bomb | 4.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Oddish is actually for.
Counters: what beats Oddish
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 57.3 | |
| Psychic | Confusion + Psystrike Legacy | 49.4 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 47.6 | |
| Dragon | Fire Fang + Fly | 43.9 | |
| GhostFire | Fire Spin + Overheat | 43.6 | |
| Fire | Fire Spin + Fly | 43.2 | |
| Fire | Fire Spin + Pyroball | 43.0 | |
| BugFire | Fire Spin + Overheat | 42.5 | |
| Fire | Fire Fang + Overheat | 42.3 | |
| Dark | Gust + Oblivion Wing Legacy | 42.2 |
Ranked by damage per second against Oddish's own defense, at level 40 with a 15 attack IV, one per evolution family.



