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Wattrel
#940

Wattrel

ElectricFlying

Best attacking moveset: Thunder Shock and Thunderbolt, worth 6.6 damage per second against a neutral target.

Best moveset

Wattrel can learn 6 combinations. Thunder Shock with Thunderbolt does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toRockIce
ResistsFightingFlyingGroundBugSteelGrass
Fast attackTypePowerDurationEnergy
PeckFlying101.0s+10
Thunder ShockElectric40.5s+7
Charged attackTypePowerDurationEnergy
AcrobaticsFlying1002.0s-100
Aerial AceFlying552.5s-33
ThunderboltElectric802.5s-50

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP933 at level 50, 826 at level 40
Raid catch472 CP at level 20, or 590 if weather boosted (perfect IVs)
Lowest possible raid catch431 CP. Raid encounters can't roll below 10/10/10
Base stats105 attack · 75 defense · 120 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Size0.4 m and 3.6 kg

Best moveset against each type

Wattrel does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Fighting.

AgainstBest movesetDPS
FlyingThunder Shock + Thunderbolt10.3
WaterThunder Shock + Thunderbolt10.3
FightingPeck + Acrobatics9.2
BugPeck + Acrobatics9.2
GrassPeck + Acrobatics9.2
NormalThunder Shock + Thunderbolt6.6
PoisonThunder Shock + Thunderbolt6.6
RockThunder Shock + Thunderbolt6.6
GhostThunder Shock + Thunderbolt6.6
SteelThunder Shock + Thunderbolt6.6
FireThunder Shock + Thunderbolt6.6
PsychicThunder Shock + Thunderbolt6.6
IceThunder Shock + Thunderbolt6.6
DarkThunder Shock + Thunderbolt6.6
FairyThunder Shock + Thunderbolt6.6
GroundPeck + Acrobatics6.0
DragonPeck + Acrobatics6.0
ElectricThunder Shock + Thunderbolt3.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Wattrel is actually for.

Counters: what beats Wattrel

AttackerTypeMovesetDPS
GlimmoraRockPoisonRock Throw + Meteor Beam58.1
RampardosRockSmack Down + Rock Slide57.6
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy55.7
GigalithRockLock On + Meteor Beam Legacy55.2
TyrantrumRockDragonRock Throw + Meteor Beam53.9
Chien-PaoDarkIcePowder Snow + Avalanche53.0
BaxcaliburDragonIceIce Fang + Avalanche52.8
RhyperiorGroundRockSmack Down + Rock Wrecker Legacy52.0
RegigigasNormalHidden Power + Crush Grip Legacy52.0
TerrakionRockFightingSmack Down + Rock Slide51.1

Ranked by damage per second against Wattrel's own defense, at level 40 with a 15 attack IV, one per evolution family.