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Azurill
#298

Azurill

NormalFairy

Best attacking moveset: Bubble and Body Slam, worth 2.6 damage per second against a neutral target.

Best moveset

Azurill can learn 6 combinations. Bubble with Body Slam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonSteel
ResistsBugDark
Strongly resistsGhostDragon
Fast attackTypePowerDurationEnergy
BubbleWater101.0s+12
SplashWater01.5s+17
Charged attackTypePowerDurationEnergy
Body SlamNormal502.0s-33
Bubble BeamWater452.0s-33
Ice BeamIce953.5s-50

Shiny

Azurill
Normal
Shiny Azurill
Shiny

Yes. Shiny Azurill has been released. Players have found it from: wild, egg, research, photobomb.

Evolution family

Numbers

Max CP411 at level 50, 364 at level 40
Raid catch208 CP at level 20, or 260 if weather boosted (perfect IVs)
Lowest possible raid catch179 CP. Raid encounters can't roll below 10/10/10
Base stats36 attack · 71 defense · 137 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size0.2 m and 2 kg

Best moveset against each type

Azurill does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Rock.

AgainstBest movesetDPS
FlyingBubble + Ice Beam3.4
GroundBubble + Ice Beam3.4
RockBubble + Bubble Beam3.1
FireBubble + Bubble Beam3.1
GrassBubble + Ice Beam2.9
DragonBubble + Ice Beam2.9
NormalBubble + Body Slam2.6
FightingBubble + Body Slam2.6
PoisonBubble + Body Slam2.6
BugBubble + Body Slam2.6
ElectricBubble + Body Slam2.6
PsychicBubble + Body Slam2.6
IceBubble + Body Slam2.6
DarkBubble + Body Slam2.6
FairyBubble + Body Slam2.6
GhostBubble + Ice Beam2.5
SteelBubble + Bubble Beam2.4
WaterBubble + Body Slam2.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Azurill is actually for.

Counters: what beats Azurill

AttackerTypeMovesetDPS
EternatusPoisonDragonPoison Jab + Sludge Bomb63.8
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy62.7
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy60.9
NaganadelPoisonDragonPoison Jab + Sludge Bomb60.6
LucarioFightingSteelForce Palm + Meteor Mash Legacy59.5
NihilegoRockPoisonPoison Jab + Sludge Bomb57.5
RoseradeGrassPoisonPoison Jab + Sludge Bomb56.2
DialgaSteelDragonMetal Claw + Iron Head55.5
MunkidoriPoisonPsychicPoison Jab + Sludge Bomb55.1
RegigigasNormalHidden Power + Crush Grip Legacy54.4

Ranked by damage per second against Azurill's own defense, at level 40 with a 15 attack IV, one per evolution family.