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Azumarill
#184

Azumarill

WaterFairy

Best attacking moveset: Bubble and Hydro Pump, worth 6.7 damage per second against a neutral target.

Best moveset

Azumarill can learn 6 combinations. Bubble with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonGrassElectric
ResistsFightingBugFireWaterIceDark
Strongly resistsDragon
Fast attackTypePowerDurationEnergy
BubbleWater101.0s+12
Rock SmashFighting171.5s+12
Charged attackTypePowerDurationEnergy
Hydro PumpWater1353.5s-100
Ice BeamIce953.5s-50
Play RoughFairy903.0s-50

Shiny

Azumarill
Normal
Shiny Azumarill
Shiny

Yes. Shiny Azumarill has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,795 at level 50, 1,588 at level 40
Raid catch907 CP at level 20, or 1,134 if weather boosted (perfect IVs)
Lowest possible raid catch849 CP. Raid encounters can't roll below 10/10/10
Base stats112 attack · 152 defense · 225 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.79 m and 28.5 kg

Best moveset against each type

Azumarill does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundBubble + Hydro Pump10.4
RockBubble + Hydro Pump10.4
FireBubble + Hydro Pump10.4
FightingBubble + Play Rough9.2
DarkBubble + Play Rough9.2
DragonBubble + Play Rough8.6
FlyingBubble + Ice Beam7.8
GrassBubble + Ice Beam7.2
NormalRock Smash + Hydro Pump7.0
SteelRock Smash + Hydro Pump7.0
IceRock Smash + Hydro Pump7.0
PoisonBubble + Hydro Pump6.7
BugBubble + Hydro Pump6.7
GhostBubble + Hydro Pump6.7
ElectricBubble + Hydro Pump6.7
PsychicBubble + Hydro Pump6.7
FairyBubble + Hydro Pump6.7
WaterBubble + Play Rough6.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Azumarill is actually for.

Counters: what beats Azumarill

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy41.3
ZeraoraElectricVolt Switch + Plasma Fists35.5
KartanaGrassSteelRazor Leaf + Leaf Blade35.4
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy34.6
XurkitreeElectricThunder Shock + Discharge34.2
EternatusPoisonDragonPoison Jab + Sludge Bomb32.9
NaganadelPoisonDragonPoison Jab + Sludge Bomb31.2
RoseradeGrassPoisonMagical Leaf + Leaf Storm30.1
DeoxysPsychicCharge Beam + Thunderbolt29.8
ElectivireElectricThunder Shock + Wild Charge29.6

Ranked by damage per second against Azumarill's own defense, at level 40 with a 15 attack IV, one per evolution family.