Baltoy
GroundPsychic
Best attacking moveset: Confusion and Dig, worth 4.3 damage per second against a neutral target.
Best moveset
Baltoy can learn 6 combinations. Confusion with Dig does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Confusion | Psychic | 19 | 1.5s | +14 |
| Extrasensory | Psychic | 11 | 1.0s | +11 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dig | Ground | 100 | 4.5s | -50 |
| Gyro Ball | Steel | 85 | 3.5s | -50 |
| Psybeam | Psychic | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Baltoy has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 889 at level 50, 787 at level 40 |
|---|---|
| Raid catch | 449 CP at level 20, or 562 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 409 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 77 attack · 124 defense · 120 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.51 m and 21.5 kg |
Best moveset against each type
Baltoy does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Fighting, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Confusion + Dig | 6.9 |
| Fighting | Confusion + Psybeam | 6.5 |
| Rock | Extrasensory + Dig | 5.8 |
| Fire | Extrasensory + Dig | 5.8 |
| Electric | Extrasensory + Dig | 5.8 |
| Steel | Extrasensory + Dig | 5.3 |
| Ice | Confusion + Gyro Ball | 5.2 |
| Fairy | Confusion + Gyro Ball | 5.2 |
| Normal | Confusion + Dig | 4.3 |
| Ground | Confusion + Dig | 4.3 |
| Ghost | Confusion + Dig | 4.3 |
| Water | Confusion + Dig | 4.3 |
| Dragon | Confusion + Dig | 4.3 |
| Confusion + Psybeam | 4.1 | |
| Bug | Confusion + Psybeam | 4.1 |
| Grass | Confusion + Psybeam | 4.1 |
| Psychic | Extrasensory + Dig | 3.8 |
| Dark | Extrasensory + Dig | 3.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Baltoy is actually for.
Counters: what beats Baltoy
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| GrassSteel | Fury Cutter + Leaf Blade | 42.9 | |
| FireGhost | Astonish + Shadow Ball | 42.2 | |
| BugFighting | Bug Bite + Bug Buzz | 40.8 | |
| Water | Water Gun + Hydro Cannon Legacy | 38.3 | |
| DarkIce | Snarl + Blizzard | 38.3 | |
| Water | Waterfall + Origin Pulse Legacy | 38.1 | |
| Dark | Snarl + Shadow Ball | 38.0 | |
| GhostFire | Hex + Shadow Ball | 37.7 | |
| GhostPoison | Lick + Shadow Ball Legacy | 37.7 | |
| Dark | Snarl + Brutal Swing Legacy | 36.9 |
Ranked by damage per second against Baltoy's own defense, at level 40 with a 15 attack IV, one per evolution family.

