Claydol
GroundPsychic
Best attacking moveset: Extrasensory and Earthquake, worth 8.2 damage per second against a neutral target.
Best moveset
Claydol can learn 24 combinations. Extrasensory with Earthquake does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Confusion | Psychic | 19 | 1.5s | +14 |
| Extrasensory | Psychic | 11 | 1.0s | +11 |
| Mud Slap | Ground | 19 | 1.5s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Earthquake | Ground | 140 | 3.5s | -100 |
| Earth Power | Ground | 100 | 3.5s | -50 |
| Gyro Ball | Steel | 85 | 3.5s | -50 |
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Psychic | Psychic | 95 | 3.0s | -50 |
| Rock Tomb | Rock | 65 | 3.0s | -50 |
| Scorching Sands | Ground | 90 | 3.0s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Claydol has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,229 at level 50, 1,971 at level 40 |
|---|---|
| Raid catch | 1,126 CP at level 20, or 1,408 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,063 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 140 attack · 229 defense · 155 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.5 m and 108 kg |
Best moveset against each type
Claydol does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Extrasensory + Psychic | 13.2 |
| Poison | Extrasensory + Psychic | 13.2 |
| Rock | Mud Slap + Earthquake | 12.8 |
| Steel | Mud Slap + Earthquake | 12.8 |
| Fire | Mud Slap + Earthquake | 12.8 |
| Electric | Mud Slap + Earthquake | 12.8 |
| Ghost | Extrasensory + Shadow Ball | 10.3 |
| Psychic | Mud Slap + Shadow Ball | 9.8 |
| Extrasensory + Ice Beam | 9.3 | |
| Ground | Extrasensory + Ice Beam | 9.3 |
| Grass | Extrasensory + Ice Beam | 9.3 |
| Dragon | Extrasensory + Ice Beam | 9.3 |
| Ice | Extrasensory + Gyro Ball | 8.7 |
| Fairy | Extrasensory + Gyro Ball | 8.7 |
| Normal | Extrasensory + Earthquake | 8.2 |
| Water | Extrasensory + Earthquake | 8.2 |
| Bug | Extrasensory + Psychic | 8.2 |
| Dark | Mud Slap + Earthquake | 7.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Claydol is actually for.
Counters: what beats Claydol
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| GrassSteel | Fury Cutter + Leaf Blade | 24.4 | |
| FireGhost | Astonish + Shadow Ball | 24.1 | |
| BugFighting | Bug Bite + Bug Buzz | 23.2 | |
| Water | Water Gun + Hydro Cannon Legacy | 21.8 | |
| DarkIce | Snarl + Blizzard | 21.8 | |
| Water | Waterfall + Origin Pulse Legacy | 21.7 | |
| Dark | Snarl + Shadow Ball | 21.7 | |
| GhostFire | Hex + Shadow Ball | 21.5 | |
| GhostPoison | Lick + Shadow Ball Legacy | 21.5 | |
| Dark | Snarl + Brutal Swing Legacy | 21.0 |
Ranked by damage per second against Claydol's own defense, at level 40 with a 15 attack IV, one per evolution family.

