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Claydol
#344

Claydol

GroundPsychic

Best attacking moveset: Extrasensory and Earthquake, worth 8.2 damage per second against a neutral target.

Best moveset

Claydol can learn 24 combinations. Extrasensory with Earthquake does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugGhostWaterGrassIceDark
ResistsFightingPoisonRockPsychic
Strongly resistsElectric
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
ExtrasensoryPsychic111.0s+11
Mud SlapGround191.5s+13
Charged attackTypePowerDurationEnergy
EarthquakeGround1403.5s-100
Earth PowerGround1003.5s-50
Gyro BallSteel853.5s-50
Ice BeamIce953.5s-50
PsychicPsychic953.0s-50
Rock TombRock653.0s-50
Scorching SandsGround903.0s-50
Shadow BallGhost1003.0s-50

Shiny

Claydol
Normal
Shiny Claydol
Shiny

Yes. Shiny Claydol has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,229 at level 50, 1,971 at level 40
Raid catch1,126 CP at level 20, or 1,408 if weather boosted (perfect IVs)
Lowest possible raid catch1,063 CP. Raid encounters can't roll below 10/10/10
Base stats140 attack · 229 defense · 155 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.5 m and 108 kg

Best moveset against each type

Claydol does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Rock.

AgainstBest movesetDPS
FightingExtrasensory + Psychic13.2
PoisonExtrasensory + Psychic13.2
RockMud Slap + Earthquake12.8
SteelMud Slap + Earthquake12.8
FireMud Slap + Earthquake12.8
ElectricMud Slap + Earthquake12.8
GhostExtrasensory + Shadow Ball10.3
PsychicMud Slap + Shadow Ball9.8
FlyingExtrasensory + Ice Beam9.3
GroundExtrasensory + Ice Beam9.3
GrassExtrasensory + Ice Beam9.3
DragonExtrasensory + Ice Beam9.3
IceExtrasensory + Gyro Ball8.7
FairyExtrasensory + Gyro Ball8.7
NormalExtrasensory + Earthquake8.2
WaterExtrasensory + Earthquake8.2
BugExtrasensory + Psychic8.2
DarkMud Slap + Earthquake7.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Claydol is actually for.

Counters: what beats Claydol

AttackerTypeMovesetDPS
KartanaGrassSteelFury Cutter + Leaf Blade24.4
BlacephalonFireGhostAstonish + Shadow Ball24.1
PheromosaBugFightingBug Bite + Bug Buzz23.2
InteleonWaterWater Gun + Hydro Cannon Legacy21.8
Chien-PaoDarkIceSnarl + Blizzard21.8
KyogreWaterWaterfall + Origin Pulse Legacy21.7
DarkraiDarkSnarl + Shadow Ball21.7
ChandelureGhostFireHex + Shadow Ball21.5
GengarGhostPoisonLick + Shadow Ball Legacy21.5
AbsolDarkSnarl + Brutal Swing Legacy21.0

Ranked by damage per second against Claydol's own defense, at level 40 with a 15 attack IV, one per evolution family.