Buizel
Water
Best attacking moveset: Quick Attack and Water Pulse, worth 6.0 damage per second against a neutral target.
Best moveset
Buizel can learn 6 combinations. Quick Attack with Water Pulse does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Quick Attack | Normal | 10 | 1.0s | +13 |
| Water Gun | Water | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Jet | Water | 45 | 2.5s | -33 |
| Swift | Normal | 65 | 3.0s | -50 |
| Water Pulse | Water | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Buizel has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,192 at level 50, 1,054 at level 40 |
|---|---|
| Raid catch | 602 CP at level 20, or 753 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 555 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 132 attack · 67 defense · 146 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 0.7 m and 29.5 kg |
Best moveset against each type
Buizel does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Water Gun + Water Pulse | 10.1 |
| Rock | Water Gun + Water Pulse | 10.1 |
| Fire | Water Gun + Water Pulse | 10.1 |
| Normal | Quick Attack + Water Pulse | 6.0 |
| Fighting | Quick Attack + Water Pulse | 6.0 |
| Quick Attack + Water Pulse | 6.0 | |
| Poison | Quick Attack + Water Pulse | 6.0 |
| Bug | Quick Attack + Water Pulse | 6.0 |
| Electric | Quick Attack + Water Pulse | 6.0 |
| Psychic | Quick Attack + Water Pulse | 6.0 |
| Ice | Quick Attack + Water Pulse | 6.0 |
| Dark | Quick Attack + Water Pulse | 6.0 |
| Fairy | Quick Attack + Water Pulse | 6.0 |
| Ghost | Water Gun + Water Pulse | 5.8 |
| Steel | Water Gun + Water Pulse | 5.8 |
| Water | Quick Attack + Swift | 5.3 |
| Grass | Quick Attack + Swift | 5.3 |
| Dragon | Quick Attack + Swift | 5.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Buizel is actually for.
Counters: what beats Buizel
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 84.1 | |
| Electric | Volt Switch + Plasma Fists | 72.2 | |
| GrassSteel | Razor Leaf + Leaf Blade | 72.0 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 70.5 | |
| Electric | Thunder Shock + Discharge | 69.7 | |
| GrassPoison | Magical Leaf + Leaf Storm | 61.4 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 61.1 | |
| Psychic | Charge Beam + Thunderbolt | 60.7 | |
| Electric | Thunder Shock + Wild Charge | 60.4 | |
| DarkGrass | Vine Whip + Power Whip | 60.2 |
Ranked by damage per second against Buizel's own defense, at level 40 with a 15 attack IV, one per evolution family.

