Elgyem
Psychic
Best attacking moveset: Confusion and Psychic, worth 8.8 damage per second against a neutral target.
Best moveset
Elgyem can learn 6 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Confusion | Psychic | 19 | 1.5s | +14 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Psybeam | Psychic | 65 | 3.0s | -50 |
| Psychic | Psychic | 95 | 3.0s | -50 |
Shiny


Yes. Shiny Elgyem has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,566 at level 50, 1,385 at level 40 |
|---|---|
| Raid catch | 791 CP at level 20, or 989 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 738 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 148 attack · 100 defense · 146 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 0.5 m and 9 kg |
Best moveset against each type
Elgyem does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ghost.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Psychic | 13.9 |
| Poison | Confusion + Psychic | 13.9 |
| Ghost | Astonish + Dark Pulse | 9.5 |
| Psychic | Astonish + Dark Pulse | 9.5 |
| Normal | Confusion + Psychic | 8.8 |
| Confusion + Psychic | 8.8 | |
| Ground | Confusion + Psychic | 8.8 |
| Rock | Confusion + Psychic | 8.8 |
| Bug | Confusion + Psychic | 8.8 |
| Fire | Confusion + Psychic | 8.8 |
| Water | Confusion + Psychic | 8.8 |
| Grass | Confusion + Psychic | 8.8 |
| Electric | Confusion + Psychic | 8.8 |
| Ice | Confusion + Psychic | 8.8 |
| Dragon | Confusion + Psychic | 8.8 |
| Fairy | Confusion + Psychic | 8.8 |
| Steel | Confusion + Dark Pulse | 6.0 |
| Dark | Confusion + Dark Pulse | 3.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Elgyem is actually for.
Counters: what beats Elgyem
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 51.1 | |
| BugFighting | Bug Bite + Bug Buzz | 49.3 | |
| Dark | Snarl + Shadow Ball | 46.0 | |
| GhostFire | Hex + Shadow Ball | 45.6 | |
| GhostPoison | Lick + Shadow Ball Legacy | 45.5 | |
| Dark | Snarl + Brutal Swing Legacy | 44.6 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 43.6 | |
| DragonGhost | Astonish + Shadow Ball | 43.5 | |
| PsychicGhost | Astonish + Shadow Ball | 42.7 | |
| PsychicGhost | Shadow Claw + Shadow Ball | 42.6 |
Ranked by damage per second against Elgyem's own defense, at level 40 with a 15 attack IV, one per evolution family.

