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Espeon
#196

Espeon

Psychic

Best attacking moveset: Confusion and Psychic, worth 14.4 damage per second against a neutral target.

Best moveset

Espeon can learn 12 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugGhostDark
ResistsFightingPsychic
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Zen HeadbuttPsychic111.0s+9
Charged attackTypePowerDurationEnergy
FuturesightPsychic1152.5s-100
PsybeamPsychic653.0s-50
PsychicPsychic953.0s-50
Psychic FangsPsychic251.0s-33
Last Resort LegacyNormal903.0s-50
Shadow Ball LegacyGhost1003.0s-50

Shiny

Espeon
Normal
Shiny Espeon
Shiny

Yes. Shiny Espeon has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,583 at level 50, 3,170 at level 40
Raid catch1,811 CP at level 20, or 2,264 if weather boosted (perfect IVs)
Lowest possible raid catch1,730 CP. Raid encounters can't roll below 10/10/10
Base stats261 attack · 175 defense · 163 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size0.89 m and 26.5 kg

Best moveset against each type

Espeon does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ghost.

AgainstBest movesetDPS
FightingConfusion + Psychic23.1
PoisonConfusion + Psychic23.1
GhostConfusion + Shadow Ball17.6
PsychicConfusion + Shadow Ball15.5
NormalConfusion + Psychic14.4
FlyingConfusion + Psychic14.4
GroundConfusion + Psychic14.4
RockConfusion + Psychic14.4
BugConfusion + Psychic14.4
FireConfusion + Psychic14.4
WaterConfusion + Psychic14.4
GrassConfusion + Psychic14.4
ElectricConfusion + Psychic14.4
IceConfusion + Psychic14.4
DragonConfusion + Psychic14.4
FairyConfusion + Psychic14.4
SteelConfusion + Shadow Ball11.1
DarkConfusion + Last Resort9.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Espeon is actually for.

Counters: what beats Espeon

AttackerTypeMovesetDPS
BlacephalonFireGhostAstonish + Shadow Ball30.9
PheromosaBugFightingBug Bite + Bug Buzz29.8
DarkraiDarkSnarl + Shadow Ball27.8
ChandelureGhostFireHex + Shadow Ball27.6
GengarGhostPoisonLick + Shadow Ball Legacy27.6
AbsolDarkSnarl + Brutal Swing Legacy27.0
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy26.4
DragapultDragonGhostAstonish + Shadow Ball26.3
HoopaPsychicGhostAstonish + Shadow Ball25.9
LunalaPsychicGhostShadow Claw + Shadow Ball25.8

Ranked by damage per second against Espeon's own defense, at level 40 with a 15 attack IV, one per evolution family.