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Galarian Mr. Mime
#122

Galarian Mr. Mime

IcePsychic

Best attacking moveset: Confusion and Psychic, worth 10.3 damage per second against a neutral target.

Best moveset

Galarian Mr. Mime can learn 8 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toRockBugGhostSteelFireDark
ResistsPsychicIce
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Zen HeadbuttPsychic111.0s+9
Charged attackTypePowerDurationEnergy
Ice PunchIce502.0s-33
PsybeamPsychic653.0s-50
PsychicPsychic953.0s-50
Triple AxelIce602.0s-33

Shiny

Shiny availability is tracked for Mr. Mime as a species, on the Mr. Mime page.

Other forms

Evolution family

Numbers

Max CP2,338 at level 50, 2,068 at level 40
Raid catch1,181 CP at level 20, or 1,477 if weather boosted (perfect IVs)
Lowest possible raid catch1,117 CP. Raid encounters can't roll below 10/10/10
Base stats183 attack · 169 defense · 137 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.3 m and 54.5 kg

Best moveset against each type

Galarian Mr. Mime does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Flying.

AgainstBest movesetDPS
FightingConfusion + Psychic16.4
PoisonConfusion + Psychic16.4
FlyingConfusion + Triple Axel13.5
GroundConfusion + Triple Axel13.5
GrassConfusion + Triple Axel13.5
DragonConfusion + Triple Axel13.5
NormalConfusion + Psychic10.3
RockConfusion + Psychic10.3
BugConfusion + Psychic10.3
GhostConfusion + Psychic10.3
FireConfusion + Psychic10.3
WaterConfusion + Psychic10.3
ElectricConfusion + Psychic10.3
IceConfusion + Psychic10.3
FairyConfusion + Psychic10.3
PsychicConfusion + Triple Axel8.8
DarkZen Headbutt + Triple Axel7.6
SteelConfusion + Psychic6.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Galarian Mr. Mime is actually for.

Counters: what beats Galarian Mr. Mime

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy39.5
ReshiramDragonFireFire Fang + Fusion Flare Legacy32.8
PheromosaBugFightingBug Bite + Bug Buzz30.8
MetagrossSteelPsychicFury Cutter + Meteor Mash Legacy30.5
ChandelureGhostFireFire Spin + Overheat30.1
CinderaceFireFire Spin + Pyroball29.6
VolcaronaBugFireFire Spin + Overheat29.3
DarmanitanFireFire Fang + Overheat29.2
DarkraiDarkSnarl + Shadow Ball28.7
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy28.5

Ranked by damage per second against Galarian Mr. Mime's own defense, at level 40 with a 15 attack IV, one per evolution family.