Mr. Mime
PsychicFairy
Best attacking moveset: Psywave and Psychic, worth 11.2 damage per second against a neutral target.
Best moveset
Mr. Mime can learn 12 combinations. Psywave with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Confusion | Psychic | 19 | 1.5s | +14 |
| Magical Leaf | Grass | 17 | 1.5s | +17 |
| Psywave | Psychic | 4 | 0.5s | +7 |
| Zen Headbutt | Psychic | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Psybeam | Psychic | 65 | 3.0s | -50 |
| Psychic | Psychic | 95 | 3.0s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Mr. Mime has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 2,518 at level 50, 2,228 at level 40 |
|---|---|
| Raid catch | 1,273 CP at level 20, or 1,591 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,205 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 192 attack · 205 defense · 120 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.3 m and 54.5 kg |
Best moveset against each type
Mr. Mime does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Ghost.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Psychic | 17.2 |
| Poison | Confusion + Psychic | 17.2 |
| Ghost | Psywave + Shadow Ball | 14.4 |
| Psychic | Psywave + Shadow Ball | 13.3 |
| Ground | Magical Leaf + Psychic | 12.2 |
| Rock | Magical Leaf + Psychic | 12.2 |
| Water | Magical Leaf + Psychic | 12.2 |
| Normal | Psywave + Psychic | 11.2 |
| Psywave + Psychic | 11.2 | |
| Bug | Psywave + Psychic | 11.2 |
| Fire | Psywave + Psychic | 11.2 |
| Grass | Psywave + Psychic | 11.2 |
| Electric | Psywave + Psychic | 11.2 |
| Ice | Psywave + Psychic | 11.2 |
| Dragon | Psywave + Psychic | 11.2 |
| Fairy | Psywave + Psychic | 11.2 |
| Steel | Psywave + Shadow Ball | 9.2 |
| Dark | Magical Leaf + Shadow Ball | 7.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mr. Mime is actually for.
Counters: what beats Mr. Mime
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 26.7 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 24.9 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 24.5 | |
| GhostFire | Hex + Shadow Ball | 23.8 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 23.8 | |
| GhostPoison | Lick + Shadow Ball Legacy | 23.8 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 23.7 | |
| DragonGhost | Astonish + Shadow Ball | 22.7 | |
| FightingSteel | Bullet Punch + Meteor Mash | 22.6 | |
| RockPoison | Poison Jab + Sludge Bomb | 22.5 |
Ranked by damage per second against Mr. Mime's own defense, at level 40 with a 15 attack IV, one per evolution family.



