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Golduck
#55

Golduck

Water

Best attacking moveset: Water Gun and Hydro Pump, worth 9.9 damage per second against a neutral target.

Best moveset

Golduck can learn 14 combinations. Water Gun with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Bubble BeamWater452.0s-33
Cross ChopFighting501.5s-50
Hydro PumpWater1353.5s-100
Ice BeamIce953.5s-50
LiquidationWater703.0s-33
PsychicPsychic953.0s-50
SynchronoisePsychic802.5s-50

Shiny

Golduck
Normal
Shiny Golduck
Shiny

Yes. Shiny Golduck has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,770 at level 50, 2,450 at level 40
Raid catch1,400 CP at level 20, or 1,750 if weather boosted (perfect IVs)
Lowest possible raid catch1,330 CP. Raid encounters can't roll below 10/10/10
Base stats191 attack · 162 defense · 190 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.7 m and 76.6 kg

Best moveset against each type

Golduck does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Hydro Pump16.1
RockWater Gun + Hydro Pump16.1
FireWater Gun + Hydro Pump16.1
FightingConfusion + Psychic14.2
PoisonConfusion + Psychic14.2
FlyingWater Gun + Ice Beam11.6
GrassConfusion + Ice Beam11.4
DragonConfusion + Ice Beam11.4
NormalWater Gun + Cross Chop10.3
SteelWater Gun + Cross Chop10.3
IceWater Gun + Cross Chop10.3
DarkWater Gun + Cross Chop10.3
BugWater Gun + Hydro Pump9.9
GhostWater Gun + Hydro Pump9.9
ElectricWater Gun + Hydro Pump9.9
PsychicWater Gun + Hydro Pump9.9
FairyWater Gun + Hydro Pump9.9
WaterConfusion + Psychic9.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Golduck is actually for.

Counters: what beats Golduck

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy39.0
ZeraoraElectricVolt Switch + Plasma Fists33.5
KartanaGrassSteelRazor Leaf + Leaf Blade33.4
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy32.7
XurkitreeElectricThunder Shock + Discharge32.3
RoseradeGrassPoisonMagical Leaf + Leaf Storm28.4
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy28.3
DeoxysPsychicCharge Beam + Thunderbolt28.1
ElectivireElectricThunder Shock + Wild Charge28.0
ZarudeDarkGrassVine Whip + Power Whip27.9

Ranked by damage per second against Golduck's own defense, at level 40 with a 15 attack IV, one per evolution family.