Hisuian Typhlosion
FireGhost
Best attacking moveset: Hex and Shadow Ball, worth 13.2 damage per second against a neutral target.
Best moveset
Hisuian Typhlosion can learn 10 combinations. Hex with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ember | Fire | 10 | 1.0s | +10 |
| Hex | Ghost | 8 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fire Punch | Fire | 50 | 2.0s | -33 |
| Night Shade | Ghost | 60 | 2.5s | -50 |
| Overheat | Fire | 160 | 4.0s | -100 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
Shiny
Shiny availability is tracked for Typhlosion as a species, on the Typhlosion page.
Other forms
Evolution family
Numbers
| Max CP | 3,385 at level 50, 2,994 at level 40 |
|---|---|
| Raid catch | 1,710 CP at level 20, or 2,138 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,632 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 238 attack · 172 defense · 177 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.7 m and 79.5 kg |
Best moveset against each type
Hisuian Typhlosion does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Bug.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Hex + Shadow Ball | 20.7 |
| Psychic | Hex + Shadow Ball | 20.7 |
| Bug | Ember + Overheat | 20.1 |
| Steel | Ember + Overheat | 20.1 |
| Grass | Ember + Overheat | 20.1 |
| Ice | Ember + Overheat | 20.1 |
| Hex + Wild Charge | 16.2 | |
| Water | Hex + Wild Charge | 16.2 |
| Fighting | Hex + Shadow Ball | 13.2 |
| Poison | Hex + Shadow Ball | 13.2 |
| Ground | Hex + Shadow Ball | 13.2 |
| Rock | Hex + Shadow Ball | 13.2 |
| Fire | Hex + Shadow Ball | 13.2 |
| Electric | Hex + Shadow Ball | 13.2 |
| Dragon | Hex + Shadow Ball | 13.2 |
| Fairy | Hex + Shadow Ball | 13.2 |
| Normal | Ember + Overheat | 12.6 |
| Dark | Ember + Overheat | 12.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Hisuian Typhlosion is actually for.
Counters: what beats Hisuian Typhlosion
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 31.4 | |
| Water | Water Gun + Hydro Cannon Legacy | 28.4 | |
| Water | Waterfall + Origin Pulse Legacy | 28.3 | |
| Dark | Snarl + Shadow Ball | 28.3 | |
| GhostFire | Hex + Shadow Ball | 28.0 | |
| GhostPoison | Lick + Shadow Ball Legacy | 28.0 | |
| RockPoison | Rock Throw + Meteor Beam | 27.9 | |
| Ground | Mud Shot + Precipice Blades Legacy | 27.8 | |
| Rock | Smack Down + Rock Slide | 27.7 | |
| Dark | Snarl + Brutal Swing Legacy | 27.4 |
Ranked by damage per second against Hisuian Typhlosion's own defense, at level 40 with a 15 attack IV, one per evolution family.


