nerfplz.pogo
Hitmonlee
#106

Hitmonlee

Fighting

Best attacking moveset: Double Kick and Close Combat, worth 11.9 damage per second against a neutral target.

Best moveset

Hitmonlee can learn 18 combinations. Double Kick with Close Combat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPsychicFairy
ResistsRockBugDark
Fast attackTypePowerDurationEnergy
Double KickFighting101.0s+13
Low KickFighting50.5s+5
Rock SmashFighting171.5s+12
Charged attackTypePowerDurationEnergy
Blaze KickFire401.0s-33
Close CombatFighting1052.5s-100
Low SweepFighting402.0s-33
Stone EdgeRock1052.5s-100
Brick Break LegacyFighting401.5s-33
Stomp LegacyNormal501.5s-50

Shiny

Hitmonlee
Normal
Shiny Hitmonlee
Shiny

Yes. Shiny Hitmonlee has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,912 at level 50, 2,576 at level 40
Raid catch1,472 CP at level 20, or 1,840 if weather boosted (perfect IVs)
Lowest possible raid catch1,399 CP. Raid encounters can't roll below 10/10/10
Base stats224 attack · 181 defense · 137 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one5,000 Stardust and 5 Candy
Size1.5 m and 49.8 kg

Best moveset against each type

Hitmonlee does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.

AgainstBest movesetDPS
NormalDouble Kick + Close Combat18.7
RockDouble Kick + Close Combat18.7
SteelDouble Kick + Close Combat18.7
IceDouble Kick + Close Combat18.7
DarkDouble Kick + Close Combat18.7
GrassDouble Kick + Blaze Kick14.6
FireDouble Kick + Stone Edge14.0
BugDouble Kick + Blaze Kick12.5
FightingDouble Kick + Close Combat11.9
GroundDouble Kick + Close Combat11.9
WaterDouble Kick + Close Combat11.9
ElectricDouble Kick + Close Combat11.9
DragonDouble Kick + Close Combat11.9
FlyingDouble Kick + Stone Edge11.8
PoisonDouble Kick + Blaze Kick8.8
PsychicDouble Kick + Blaze Kick8.8
FairyDouble Kick + Blaze Kick8.8
GhostDouble Kick + Blaze Kick8.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Hitmonlee is actually for.

Counters: what beats Hitmonlee

AttackerTypeMovesetDPS
MewtwoPsychicConfusion + Psystrike Legacy32.0
EnamorusFairyFlyingFairy Wind + Fly30.9
Tapu LelePsychicFairyConfusion + Natures Madness Legacy28.8
YveltalDarkFlyingGust + Oblivion Wing Legacy27.4
AlakazamPsychicConfusion + Psychic Legacy27.3
ToucannonNormalFlyingPeck + Beak Blast Legacy27.1
MoltresFireFlyingWing Attack + Fly27.0
StaraptorNormalFlyingGust + Fly Legacy26.6
AzelfPsychicConfusion + Futuresight26.5
HoopaPsychicGhostConfusion + Psychic26.3

Ranked by damage per second against Hitmonlee's own defense, at level 40 with a 15 attack IV, one per evolution family.