Hitmonlee
Fighting
Best attacking moveset: Double Kick and Close Combat, worth 11.9 damage per second against a neutral target.
Best moveset
Hitmonlee can learn 18 combinations. Double Kick with Close Combat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Double Kick | Fighting | 10 | 1.0s | +13 |
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Rock Smash | Fighting | 17 | 1.5s | +12 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Blaze Kick | Fire | 40 | 1.0s | -33 |
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Low Sweep | Fighting | 40 | 2.0s | -33 |
| Stone Edge | Rock | 105 | 2.5s | -100 |
| Brick Break Legacy | Fighting | 40 | 1.5s | -33 |
| Stomp Legacy | Normal | 50 | 1.5s | -50 |
Shiny


Yes. Shiny Hitmonlee has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,912 at level 50, 2,576 at level 40 |
|---|---|
| Raid catch | 1,472 CP at level 20, or 1,840 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,399 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 224 attack · 181 defense · 137 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 5,000 Stardust and 5 Candy |
| Size | 1.5 m and 49.8 kg |
Best moveset against each type
Hitmonlee does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Normal | Double Kick + Close Combat | 18.7 |
| Rock | Double Kick + Close Combat | 18.7 |
| Steel | Double Kick + Close Combat | 18.7 |
| Ice | Double Kick + Close Combat | 18.7 |
| Dark | Double Kick + Close Combat | 18.7 |
| Grass | Double Kick + Blaze Kick | 14.6 |
| Fire | Double Kick + Stone Edge | 14.0 |
| Bug | Double Kick + Blaze Kick | 12.5 |
| Fighting | Double Kick + Close Combat | 11.9 |
| Ground | Double Kick + Close Combat | 11.9 |
| Water | Double Kick + Close Combat | 11.9 |
| Electric | Double Kick + Close Combat | 11.9 |
| Dragon | Double Kick + Close Combat | 11.9 |
| Double Kick + Stone Edge | 11.8 | |
| Poison | Double Kick + Blaze Kick | 8.8 |
| Psychic | Double Kick + Blaze Kick | 8.8 |
| Fairy | Double Kick + Blaze Kick | 8.8 |
| Ghost | Double Kick + Blaze Kick | 8.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Hitmonlee is actually for.
Counters: what beats Hitmonlee
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 32.0 | |
| Fairy | Fairy Wind + Fly | 30.9 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 28.8 | |
| Dark | Gust + Oblivion Wing Legacy | 27.4 | |
| Psychic | Confusion + Psychic Legacy | 27.3 | |
| Normal | Peck + Beak Blast Legacy | 27.1 | |
| Fire | Wing Attack + Fly | 27.0 | |
| Normal | Gust + Fly Legacy | 26.6 | |
| Psychic | Confusion + Futuresight | 26.5 | |
| PsychicGhost | Confusion + Psychic | 26.3 |
Ranked by damage per second against Hitmonlee's own defense, at level 40 with a 15 attack IV, one per evolution family.



