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Jumpluff
#189

Jumpluff

GrassFlying

Best attacking moveset: Bullet Seed and Solar Beam, worth 6.9 damage per second against a neutral target.

Best moveset

Jumpluff can learn 15 combinations. Bullet Seed with Solar Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageIce
Weak toFlyingPoisonRockFire
ResistsFightingWater
Strongly resistsGroundGrass
Fast attackTypePowerDurationEnergy
Bullet SeedGrass71.0s+13
Fairy WindFairy91.0s+13
InfestationBug91.0s+13
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Dazzling GleamFairy1003.5s-50
Energy BallGrass904.0s-50
Solar BeamGrass1805.0s-100
Acrobatics LegacyFlying1002.0s-100

Shiny

Jumpluff
Normal
Shiny Jumpluff
Shiny

Yes. Shiny Jumpluff has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,850 at level 50, 1,636 at level 40
Raid catch935 CP at level 20, or 1,168 if weather boosted (perfect IVs)
Lowest possible raid catch877 CP. Raid encounters can't roll below 10/10/10
Base stats118 attack · 183 defense · 181 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.79 m and 3 kg

Best moveset against each type

Jumpluff does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundBullet Seed + Solar Beam10.4
RockBullet Seed + Solar Beam10.4
WaterBullet Seed + Solar Beam10.4
FightingFairy Wind + Acrobatics9.8
GrassInfestation + Acrobatics9.8
DragonFairy Wind + Dazzling Gleam9.0
DarkFairy Wind + Dazzling Gleam9.0
BugFairy Wind + Acrobatics8.3
PsychicInfestation + Solar Beam8.1
NormalBullet Seed + Solar Beam6.9
GhostBullet Seed + Solar Beam6.9
ElectricBullet Seed + Solar Beam6.9
IceBullet Seed + Solar Beam6.9
FairyBullet Seed + Solar Beam6.9
FlyingFairy Wind + Acrobatics6.1
PoisonBullet Seed + Acrobatics5.3
FireBullet Seed + Acrobatics5.3
SteelBullet Seed + Solar Beam4.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Jumpluff is actually for.

Counters: what beats Jumpluff

AttackerTypeMovesetDPS
Chien-PaoDarkIcePowder Snow + Avalanche38.5
BaxcaliburDragonIceIce Fang + Avalanche38.4
BlacephalonFireGhostIncinerate + Mind Blown Legacy36.8
MamoswineIceGroundPowder Snow + Avalanche36.6
WeavileDarkIceIce Shard + Avalanche36.0
GlaceonIceFrost Breath + Avalanche35.6
JynxIcePsychicFrost Breath + Avalanche33.5
VanilluxeIceFrost Breath + Avalanche Legacy32.8
FrosmothIceBugPowder Snow + Ice Beam32.0
Porygon-ZNormalLock On + Blizzard31.4

Ranked by damage per second against Jumpluff's own defense, at level 40 with a 15 attack IV, one per evolution family.