Magneton
ElectricSteel
Best attacking moveset: Thunder Shock and Zap Cannon, worth 12.3 damage per second against a neutral target.
Best moveset
Magneton can learn 20 combinations. Thunder Shock with Zap Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Metal Sound | Steel | 4 | 0.5s | +6 |
| Spark | Electric | 4 | 0.5s | +6 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Volt Switch | Electric | 13 | 1.5s | +20 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Discharge | Electric | 65 | 2.5s | -33 |
| Flash Cannon | Steel | 100 | 2.5s | -100 |
| Magnet Bomb | Steel | 75 | 3.0s | -33 |
| Zap Cannon | Electric | 140 | 3.5s | -100 |
Shiny


Yes. Shiny Magneton has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,810 at level 50, 2,485 at level 40 |
|---|---|
| Raid catch | 1,420 CP at level 20, or 1,775 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,348 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 223 attack · 169 defense · 137 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1 m and 60 kg |
Best moveset against each type
Magneton does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Zap Cannon | 20.0 | |
| Water | Thunder Shock + Zap Cannon | 20.0 |
| Rock | Metal Sound + Magnet Bomb | 18.0 |
| Ice | Metal Sound + Magnet Bomb | 18.0 |
| Fairy | Metal Sound + Magnet Bomb | 18.0 |
| Normal | Thunder Shock + Zap Cannon | 12.3 |
| Fighting | Thunder Shock + Zap Cannon | 12.3 |
| Poison | Thunder Shock + Zap Cannon | 12.3 |
| Bug | Thunder Shock + Zap Cannon | 12.3 |
| Ghost | Thunder Shock + Zap Cannon | 12.3 |
| Steel | Thunder Shock + Zap Cannon | 12.3 |
| Fire | Thunder Shock + Zap Cannon | 12.3 |
| Psychic | Thunder Shock + Zap Cannon | 12.3 |
| Dark | Thunder Shock + Zap Cannon | 12.3 |
| Ground | Metal Sound + Magnet Bomb | 11.2 |
| Grass | Metal Sound + Magnet Bomb | 11.2 |
| Dragon | Metal Sound + Magnet Bomb | 11.2 |
| Electric | Thunder Shock + Zap Cannon | 7.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Magneton is actually for.
Counters: what beats Magneton
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 45.2 | |
| GroundSteel | Mud Slap + Earthquake | 42.9 | |
| IceGround | Mud Slap + High Horsepower | 42.1 | |
| GroundRock | Mud Slap + Earthquake | 40.7 | |
| DragonGround | Mud Shot + Earthquake | 40.2 | |
| Ground | Mud Shot + Earth Power | 40.1 | |
| FireGhost | Incinerate + Mind Blown Legacy | 39.5 | |
| GroundDark | Mud Slap + Earthquake | 38.8 | |
| GroundGhost | Mud Slap + Earth Power | 36.9 | |
| RockGround | Mud Slap + Earthquake | 35.9 |
Ranked by damage per second against Magneton's own defense, at level 40 with a 15 attack IV, one per evolution family.


