Magnezone
ElectricSteel
Best attacking moveset: Volt Switch and Wild Charge, worth 13.2 damage per second against a neutral target.
Best moveset
Magnezone can learn 16 combinations. Volt Switch with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Metal Sound | Steel | 4 | 0.5s | +6 |
| Spark | Electric | 4 | 0.5s | +6 |
| Volt Switch | Electric | 13 | 1.5s | +20 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flash Cannon | Steel | 100 | 2.5s | -100 |
| Mirror Shot | Steel | 50 | 2.5s | -33 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
| Zap Cannon | Electric | 140 | 3.5s | -100 |
Shiny


Yes. Shiny Magnezone has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,623 at level 50, 3,205 at level 40 |
|---|---|
| Raid catch | 1,831 CP at level 20, or 2,289 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,750 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 238 attack · 205 defense · 172 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.2 m and 180 kg |
Best moveset against each type
Magnezone does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Volt Switch + Wild Charge | 21.0 | |
| Water | Volt Switch + Wild Charge | 21.0 |
| Rock | Metal Sound + Flash Cannon | 17.6 |
| Ice | Metal Sound + Flash Cannon | 17.6 |
| Fairy | Metal Sound + Flash Cannon | 17.6 |
| Normal | Volt Switch + Wild Charge | 13.2 |
| Fighting | Volt Switch + Wild Charge | 13.2 |
| Poison | Volt Switch + Wild Charge | 13.2 |
| Bug | Volt Switch + Wild Charge | 13.2 |
| Ghost | Volt Switch + Wild Charge | 13.2 |
| Steel | Volt Switch + Wild Charge | 13.2 |
| Fire | Volt Switch + Wild Charge | 13.2 |
| Psychic | Volt Switch + Wild Charge | 13.2 |
| Dark | Volt Switch + Wild Charge | 13.2 |
| Ground | Metal Sound + Flash Cannon | 10.8 |
| Grass | Metal Sound + Flash Cannon | 10.8 |
| Dragon | Metal Sound + Flash Cannon | 10.8 |
| Electric | Volt Switch + Wild Charge | 8.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Magnezone is actually for.
Counters: what beats Magnezone
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 37.8 | |
| GroundSteel | Mud Slap + Earthquake | 35.9 | |
| IceGround | Mud Slap + High Horsepower | 35.2 | |
| GroundRock | Mud Slap + Earthquake | 34.0 | |
| DragonGround | Mud Shot + Earthquake | 33.6 | |
| Ground | Mud Shot + Earth Power | 33.5 | |
| FireGhost | Incinerate + Mind Blown Legacy | 33.1 | |
| GroundDark | Mud Slap + Earthquake | 32.4 | |
| GroundGhost | Mud Slap + Earth Power | 30.9 | |
| RockGround | Mud Slap + Earthquake | 30.0 |
Ranked by damage per second against Magnezone's own defense, at level 40 with a 15 attack IV, one per evolution family.


