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Magnezone
#462

Magnezone

ElectricSteel

Best attacking moveset: Volt Switch and Wild Charge, worth 13.2 damage per second against a neutral target.

Best moveset

Magnezone can learn 16 combinations. Volt Switch with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageGround
Weak toFightingFire
ResistsNormalRockBugGrassElectricPsychicIceDragonFairy
Strongly resistsFlyingPoisonSteel
Fast attackTypePowerDurationEnergy
Charge BeamElectric71.0s+14
Metal SoundSteel40.5s+6
SparkElectric40.5s+6
Volt SwitchElectric131.5s+20
Charged attackTypePowerDurationEnergy
Flash CannonSteel1002.5s-100
Mirror ShotSteel502.5s-33
Wild ChargeElectric902.5s-50
Zap CannonElectric1403.5s-100

Shiny

Magnezone
Normal
Shiny Magnezone
Shiny

Yes. Shiny Magnezone has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,623 at level 50, 3,205 at level 40
Raid catch1,831 CP at level 20, or 2,289 if weather boosted (perfect IVs)
Lowest possible raid catch1,750 CP. Raid encounters can't roll below 10/10/10
Base stats238 attack · 205 defense · 172 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.2 m and 180 kg

Best moveset against each type

Magnezone does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.

AgainstBest movesetDPS
FlyingVolt Switch + Wild Charge21.0
WaterVolt Switch + Wild Charge21.0
RockMetal Sound + Flash Cannon17.6
IceMetal Sound + Flash Cannon17.6
FairyMetal Sound + Flash Cannon17.6
NormalVolt Switch + Wild Charge13.2
FightingVolt Switch + Wild Charge13.2
PoisonVolt Switch + Wild Charge13.2
BugVolt Switch + Wild Charge13.2
GhostVolt Switch + Wild Charge13.2
SteelVolt Switch + Wild Charge13.2
FireVolt Switch + Wild Charge13.2
PsychicVolt Switch + Wild Charge13.2
DarkVolt Switch + Wild Charge13.2
GroundMetal Sound + Flash Cannon10.8
GrassMetal Sound + Flash Cannon10.8
DragonMetal Sound + Flash Cannon10.8
ElectricVolt Switch + Wild Charge8.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Magnezone is actually for.

Counters: what beats Magnezone

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy37.8
ExcadrillGroundSteelMud Slap + Earthquake35.9
MamoswineIceGroundMud Slap + High Horsepower35.2
RhyperiorGroundRockMud Slap + Earthquake34.0
GarchompDragonGroundMud Shot + Earthquake33.6
LandorusGroundFlyingMud Shot + Earth Power33.5
BlacephalonFireGhostIncinerate + Mind Blown Legacy33.1
KrookodileGroundDarkMud Slap + Earthquake32.4
GolurkGroundGhostMud Slap + Earth Power30.9
GolemRockGroundMud Slap + Earthquake30.0

Ranked by damage per second against Magnezone's own defense, at level 40 with a 15 attack IV, one per evolution family.