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Mandibuzz
#630

Mandibuzz

DarkFlying

Best attacking moveset: Snarl and Foul Play, worth 7.9 damage per second against a neutral target.

Best moveset

Mandibuzz can learn 8 combinations. Snarl with Foul Play does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toRockElectricIceFairy
ResistsGhostGrassDark
Strongly resistsGroundPsychic
Fast attackTypePowerDurationEnergy
Air SlashFlying121.0s+8
SnarlDark111.0s+13
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Dark PulseDark803.0s-50
Foul PlayDark702.0s-50
Shadow BallGhost1003.0s-50

Shiny

Mandibuzz
Normal
Shiny Mandibuzz
Shiny

Yes. Shiny Mandibuzz has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,417 at level 50, 2,138 at level 40
Raid catch1,221 CP at level 20, or 1,527 if weather boosted (perfect IVs)
Lowest possible raid catch1,154 CP. Raid encounters can't roll below 10/10/10
Base stats129 attack · 205 defense · 242 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size1.2 m and 39.5 kg

Best moveset against each type

Mandibuzz does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.

AgainstBest movesetDPS
GhostSnarl + Foul Play12.0
PsychicSnarl + Foul Play12.0
FightingAir Slash + Aerial Ace10.1
BugAir Slash + Aerial Ace10.1
GrassAir Slash + Aerial Ace10.1
NormalSnarl + Foul Play7.9
FlyingSnarl + Foul Play7.9
PoisonSnarl + Foul Play7.9
GroundSnarl + Foul Play7.9
RockSnarl + Foul Play7.9
SteelSnarl + Foul Play7.9
FireSnarl + Foul Play7.9
WaterSnarl + Foul Play7.9
ElectricSnarl + Foul Play7.9
IceSnarl + Foul Play7.9
DragonSnarl + Foul Play7.9
FairyAir Slash + Shadow Ball6.8
DarkAir Slash + Aerial Ace6.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mandibuzz is actually for.

Counters: what beats Mandibuzz

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy31.4
ZeraoraElectricVolt Switch + Plasma Fists26.9
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy26.3
XurkitreeElectricThunder Shock + Discharge26.0
Tapu KokoElectricFairyVolt Switch + Natures Madness Legacy24.6
GlimmoraRockPoisonRock Throw + Meteor Beam23.8
EnamorusFairyFlyingFairy Wind + Dazzling Gleam23.7
RampardosRockSmack Down + Rock Slide23.6
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy22.8
DeoxysPsychicCharge Beam + Thunderbolt22.6

Ranked by damage per second against Mandibuzz's own defense, at level 40 with a 15 attack IV, one per evolution family.